Finally wrote a line of iOS 17 code!
…really. That's all it took
I didn't have a whole lot prepared for iOS 17, just a amorphous collection of features I'd been working on for @broadcastsapp in some form or other over the summer, while the core of the app was revamped quite a bit for visionOS. Nonetheless, they've kinda taken form over the past few days into something I can call v3.3.
I've got:
• Assistive Access mode
• A refreshed app for Apple Watch
• Interactive widgets & Stand By support
• SharePlay via AirDrop
I would have to be real silly to be crunching to ship @broadcastsapp for the visionOS launch, huh?
…👀
Finally going in and putting together the systems to enable Broadcasts’ switch to a subscription model. Still have a lot of UI to redesign and re-word, but successfully subscribed using my sandbox account so that's a win so far.
As a reminder, existing users won't need to switch to subscription — if you've bought the app, you've bought the app, and that purchase will last for several years to come. New users will be offered subscription pricing
Came across these screenshots from August in my screenshots folder and realized I'd completely forgotten I had a big @broadcastsapp iPad redesign underway before I got distracted with iOS 17 🤦♂️
I have a whole year of sales data for @broadcastsapp on visionOS now!
In total, six full copies of the app were purchased on the platform in the past 12 months, and it has about 400 users total there.
This is my best-performing app on Apple Vision Pro, and it took about seven months of work to create 🤡
Apple offered a pat on the head in lieu of a devkit
Complete double-take while browsing Apple's Developer site.
"…hey, wait a second, I know that app…"
Threading the needle on targeted if statements that won’t also break the app across older OS designs on Mac, iOS, and visionOS 😂
This may not be the UI layout I ship, but I’m opting in all my custom views into the new stuff to see where that gets me before I start worrying about making decisions