Valve runs its massive PC gaming ecosystem with only about 350 employees
Valve runs its massive PC gaming ecosystem with only about 350 employees
Genuine question: why is this such a big deal?
These are not all video game companies, but for reference:
AMD: 26,000 employees
EA: 14,000
Facebook: 84,000
Netflix: 11,000
Spotify: 9,000
Twitter: 7,500
But it’s basically a store front and they contract almost everything out. Like how many people does it take to run some servers? They don’t make games, the steam deck and the VR are the few things they’ve done. And that could be down a couple dozen engineers and contract everything else.
Like how many employees should they have?
Twitter runs a single web application.
They also do make games.
they have mobile games too, and a tech demo for the steam deck, and the known hero shooter in the works
basically the people who think valve doesnt make games didnt buy into any of their expansionary market projects (mobile/vr/steam deck). They make games, just ones you dont want to play/cant play
Nah, their corporate structure legit caused them issues making games, people like to think valve as this perfect company, but it’s hella flawed and it’s peak capitalism too.
Lemmy just seems to dislike anything remotely bad being said about them, it’s odd.
It is, but when nothing being done, no goals are being met, it would seem like a dead end job. Sure the pay is great, but you are just spinning wheels.
It also builds distrust in your fans, there’s literally memes about valve not counting to 3.
im not a steam stan for any reason (i rarely even buy shit off the steam store directly) but its disingenuous to say they dont make games. Id argue peak capitalism is when you force a sequel to a game that didnt necessarily need it. there are a LOT of things I can conplain about when pertaining to valve, but not making games isnt one of them. its a poor argument to make when users choose not to play what they dod make.
Its similar to Fallout and Elder Scrolls, its not that there ISNT a new fallout or elder scrolls game, its just they made ones that users mostly didnt want to play (ESO, FO:Shelter, FO:76, ES: Blades, ES: Castles) disregarding the also existing VR versions of each game.
the argument sounds very similar to thise currently complaining on the Nintendo front that Famicom Detective Club got a new game, and not other nintendo IPs like Star Fox (which had Zero, Guard and Starfox 2) in the last decade, and Fzero (which had Fzero 99). its never a matter of they didnt make games, its the matter that they didnt make games they wanted
it’s peak capitalism too.
The screenshot sounds more like “peak anarchism” to me.
Sure, but it’s capitalist because Newall takes advantage of it and reaps the benefits, the employees get burnt out and get no satisfaction since nothing ever gets completed.
Think higher up the chain maybe? I don’t see how this is even arguable, but go off if you think you need to win something here.
They make the information on the store page, they moderate the forums, guides and workshop.
What does steam moderate themselves?
They make the information on the store page
At least some progress. How information on the store page steam would add without developer? How would steam know title of game, price and other stuff without developer telling it.
What does steam moderate themselves?
Reviews and refunds.
How information on the store page steam would add without developer? How would steam know title of game, price and other stuff without developer telling it.
What?
They log in, provide the Information to the system, the system automatically proceeds it and posts it. You think there’s a person manually doing this task or something?
Reviews of what? And 99% of refunds are automated since people use it as a free game testing service, the 2 hour window.
Most of steam is automated dude, you don’t seriously think they are manually adding all this information with a keyboard from a mailed package or something do you?
They log in, provide the Information to the system, the system automatically processes it and posts it. You think there’s a person manually doing this task or something?
Who they? Robots? Nvidia’s AI?
Reviews of what?
Of games, lol. We are talking about steam, did you forget already?
Of games, lol. We are talking about steam, did you forget already?
Users review the games and they also tag the store as well…? What are you going on about here?
Users review the games and they also tag the store as well…? What are you going on about here?
Answering your own question “What does steam moderate themselves?”, did you forget already?
They don’t make games
DOTA and CS beg to differ. Spotify is a “storefront” that produces nothing but has about 25x more employees.
How does a discussion have a loser? I was adding how valve has such a low employee account.
Take offense that they legit have issues publishing any games due to their corporate structure…
But I was only adding to the discussion, why do you need to “win”?
Well people are claiming valve is making loads of games and don’t have issues with their structure.
Do you guys not like proof to show that you are wrong or something? I get it valve is being bashed and you don’t like it, so why is everyone derailing conversations about the topic…? People can’t discuss stuff that you don’t like or something….?
Hey, you do you. I just want to give you the feedback that when you repeatedly post something as blatant as a full page screenshot, it really stands out, especially on mobile. It might give off some fanatical vibes (in the original sense of the word).
Do with that what you will.
You’re reading far into shit, you think you are adding to the discussion here?
There were three chains that got started from my comment, so those three have that information to support the points I was making and people were counterpointing with no support. These are all upvoted heavily but one.
The other is my original comment, to provide the original context since people were fanboying downvoting my comment since I sinned against lord Gaben.
So again, I was having a normal discussion, now some trolls are for some reason telling me that having a discussion isn’t okay?
Get a life buddy. Why is someone defending their point from trolls somehow at fucking fault? Yeesh.
Wall Street would probably say 15-30,000+. I think the point of the surprise is that actually it’s possible to be massively profitable and have good products without needing massive teams of people. How many mediocre/bad AAA games have teams larger than Valve’s entire staff? More isn’t always better, sometimes it’s just more.
I haven’t read this article, because yeah, I’ve seen this same basic headline over a dozen times in the past week on Lemmy, but I think it’s a testament to what can happen when a private company doesn’t have a lot of shareholders and is run by people who just want the company to run well and be profitable. They don’t have to chase some unsustainable Wall Street expectation of x% growth every quarter.
Most of the store front is moderated by the publishers and developers,
You say this a lot, but can you explain what this means?
Like how many people does it take to run some servers?
That is exactly the point of post. You don’t need tends of thousands of people to run some servers.
You do need employees and valve contracts them instead of hiring directly.
This is the detail people are missing or ignoring in their circle jerk of valve here.
Then I will repeat YOUR question:
Like how many people does it take to run some servers?
It says that every employee had their own idea of what valve should be working too. Nothing got done, games, updates, bug fixing, there wasn’t anyone to say hey, we need 5 guys to get this done. It’s nah I want to add hats to this game, but the griefers ruining this one isn’t important to me.
Its always interesting to see the rose coloured glasses spin on this own admitted failure.
It says that every employee had their own idea of what valve should be working too. Nothing got done,
I guess that’s where me and you would differ. Though they didn’t put out half life 3, imo valve has contributed more to my gaming experience than any other company and BY FAR.
So if this is things not getting done, I only want more of this.
Yep. But it also seems like people are so shocked by the data that maybe they’re missing the moral of this story, too? …sure it’s impressive that Valve has done so much with such a small workforce, but I think the reason they’ve been able to move so quickly is because they have such a small workforce. Companies get slow because they get big…I don’t care how much you tout your SAFe processes; you will always lose efficiency as you grow. It’s the difference between steering a canoe vs a cruise ship…the more you grow, the more you have to fight against momentum. So, my takeaway from this is that they figured out the secret to continued success as a maturing company, and good for them.
Now, I say all of this with sincere hopes that they don’t work their smaller number of employees to death and ask them to take on inappropriately burdensome workloads. Because if that’s the case, they should fuck right off with the rest of their peers.
From what I understand, they basically have a very open work structure. People are free to work in what they want, when they want. They actually are against high workloads and do everything they can to prevent employee burnout.
I can’t say if that extends beyond the development teams to other departments like server management, but everything I’ve ever seen about them says they’re all just in it to have fun, make cool shit now and then, and of course make tons of money. The fact that their sales platform basically just prints money helps support that culture, obviously.
It didn’t work out
Do they? They have some pretty buggy and downright unplayable games due to griefers for years now.
Its like people but their heads and ignore everything bad about steam/valve.
They have some pretty buggy and downright unplayable games due to griefers for years now so how is that even remotely true?
TF2 got bot-free recently. Let’s see how it lasts.
I don’t want forced passion. If an artists doesn’t want to create, they shouldn’t be forced.
So is game making an art form, I think so.
Great, than do that somewhere else and someone else can take their place and do their art under structure.
Who said forcing? Some people just want to draw, while others do only want to draw hats. If you only want to draw hats and we need someone who will draw something else, and there’s 30 of them, yeah that’s an issue dude.
Valve admitted it didn’t work, it’s weird the length people go to defend it.
your explanation brought to mind the design ideals behind the RISC (reduced instruction set computer) CPU architecture. Less complexity means higher throughput.
Hope its not a shitty simile lol
Valve has done so much ?
Steam hasn’t been improved since 2012.
They’re clearly coasting.
They’re keeping their keeping the 30% cut and running away with it instead of hire people to fix stuff.
Since 2012:
That’s just what I remember off the top of my head. I’m sure there’s more that I just don’t care about.