Valve runs its massive PC gaming ecosystem with only about 350 employees
Valve runs its massive PC gaming ecosystem with only about 350 employees
Genuine question: why is this such a big deal?
These are not all video game companies, but for reference:
AMD: 26,000 employees
EA: 14,000
Facebook: 84,000
Netflix: 11,000
Spotify: 9,000
Twitter: 7,500
But it’s basically a store front and they contract almost everything out. Like how many people does it take to run some servers? They don’t make games, the steam deck and the VR are the few things they’ve done. And that could be down a couple dozen engineers and contract everything else.
Like how many employees should they have?
Like how many people does it take to run some servers?
That is exactly the point of post. You don’t need tends of thousands of people to run some servers.
You do need employees and valve contracts them instead of hiring directly.
This is the detail people are missing or ignoring in their circle jerk of valve here.
Then I will repeat YOUR question:
Like how many people does it take to run some servers?