Valve runs its massive PC gaming ecosystem with only about 350 employees

https://lemmy.ca/post/25221328

Valve runs its massive PC gaming ecosystem with only about 350 employees - Lemmy.ca

How many times has this been posted now? Genuine question: why is this such a big deal?

Genuine question: why is this such a big deal?

These are not all video game companies, but for reference:

AMD: 26,000 employees
EA: 14,000
Facebook: 84,000
Netflix: 11,000
Spotify: 9,000
Twitter: 7,500

Yep. But it also seems like people are so shocked by the data that maybe they’re missing the moral of this story, too? …sure it’s impressive that Valve has done so much with such a small workforce, but I think the reason they’ve been able to move so quickly is because they have such a small workforce. Companies get slow because they get big…I don’t care how much you tout your SAFe processes; you will always lose efficiency as you grow. It’s the difference between steering a canoe vs a cruise ship…the more you grow, the more you have to fight against momentum. So, my takeaway from this is that they figured out the secret to continued success as a maturing company, and good for them.

Now, I say all of this with sincere hopes that they don’t work their smaller number of employees to death and ask them to take on inappropriately burdensome workloads. Because if that’s the case, they should fuck right off with the rest of their peers.

From what I understand, they basically have a very open work structure. People are free to work in what they want, when they want. They actually are against high workloads and do everything they can to prevent employee burnout.

Source

I can’t say if that extends beyond the development teams to other departments like server management, but everything I’ve ever seen about them says they’re all just in it to have fun, make cool shit now and then, and of course make tons of money. The fact that their sales platform basically just prints money helps support that culture, obviously.

Welcome to Flatland: Valve’s Unique Culture - Dan Percival - Medium

For those of you who don’t own 400 hats in TF2, or haven’t broken a controller trying to beat Portal 2 Co-Op, Valve is arguably the most prolific company in the world of video games. This Bellevue…

Medium

It didn’t work out

They never fully abandoned it tho