Start of an FPV Drone simulator made with #godotengine !
The physics and controller is not perfect for now, but... It's a beginning!
Start of an FPV Drone simulator made with #godotengine !
The physics and controller is not perfect for now, but... It's a beginning!
Todays Work! Add a second drone physics, mode traditionnal like DJI Mavic. 2 controls scheme, one mode "gaming" and one mode more like the real DJI one!
And new update! A little time after the last one because I've a lot of struggle to find a correct way to generate my terrain in Godot. But today I discover Terrain3D and ProtonScatter and with just some basic configuration it work not so bad!
More progression did on stream tonight!
Some storage building, a rocket, better terrain, and progress on the drone control!
Some upgrades:
- A little bit of UI
- A tutorial! (Need some rework but heh)
And I've started to do some playtest!
Okay, I try to do something like Pokemon Snap, where you can take picture of elements. It's not perfect for now but it's a beginning!
Okay! So some time since the last update. I've a lot of work to do and I struggle a lot with a good way to organize levels, quests, objectives, and more: Focus the good targetable.
But today, with the huge help of @geegaz , it's alive!
Okay! A bit of upgrade since the last one. I've progressed a lot with the snap system but... I make some decision. I wanted to create a game that was to big for me, and I want to work on other stuff. So I try to wrap something that looks nice, and publish the game for free!
I'm not that far of the release, maybe before Jan 15 I don't know. I need some drone SFX, polish Itchio page, and add some in game menu (maybe)