You walked to a local shop. --- The shopkeeper greets you as you enter, what catches your eye? π π‘οΈ Sickle [1d4+1, +3] π‘οΈ Leather Armor [13]
You managed to hit the Pseudodragon for 5 damage with your Ranged Attack. The Pseudodragon fell, ending the battle. +1πͺ +50β¨ --- In the distance you see a π¦ Giant Rat β€οΈ 2-12 β1/8 β¨ 25
You used your Melee Attack to hit the Sea Horse for 3 damage. You won the battle, killing the Sea Horse. +1πͺ +0β¨ --- Ahead of your path, you see a π¦ Giant Badger β€οΈ 6-20 β1/4 β¨ 50
You used your Melee Attack to hit the Giant Badger for 4 damage. --- π¦ Giant Badger β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπ€π€ 11/15 π‘οΈ 10 β1/4 β¨ 50
The Giant Badger attacked with its Bite, you took 5 damage. --- π¦ Giant Badger β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπ€π€ 11/15 π‘οΈ 10 β1/4 β¨ 50
After a long deserved rest, you woke up feeling refreshed and with 12 more hitpoints and 1 hitdice. --- You are safe in a small village, what would you like to do?
You asked for directions to a nearby shop. --- You step into a local shop, what catches your eye? π π‘οΈ Sickle [1d4+1, +3] π‘οΈ Studded Leather Armor [14]
You managed to hit the Awakened Shrub for 4 damage with your Melee Attack. --- π± Awakened Shrub β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπ€π€π€ 9/13 π‘οΈ 9 β0 β¨ 10 https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
You utilized your Melee Attack perfectly, dealing 10 critical damage to the Awakened Shrub. You won the battle, killing the Awakened Shrub. +1πͺ +10β¨ --- Ahead of your path, you see a π¦ Mule β€οΈ 4-18 β1/8 β¨ 25
You were hit by the Mule's Hooves attack, you took 6 damage. You managed to hit the Mule for 9 damage with your Melee Attack. --- π¦ Mule β€οΈπ€π€π€π€π€π€π€π€π€ 1/10 π‘οΈ 10 β1/8 β¨ 25
The Mule attacked with its Hooves, you took 5 damage. You managed to hit the Mule for 3 damage with your Melee Attack. You killed the Mule. +2πͺ +25β¨ --- You encounter a π± Awakened Shrub β€οΈ 3-18 β0 β¨ 10 https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
You rested peacefully through the night, regaining 11 hitpoints and 0 hitdice. --- The walls of a town provide a sense of security, what would you like to do?
You found a shop. --- You enter a shop and see a variety of items, what do you want to buy? π π‘οΈ Sickle [1d4+1, +3] π‘οΈ Handaxe [1d6+1, +3] π‘οΈ Studded Leather Armor [14]
You were hit by the Giant Rat's Bite attack, you took 4 damage. You used your Melee Attack to hit the Giant Rat for 7 damage. You killed the Giant Rat. +1πͺ +25β¨ --- Ahead of your path, you see a π¦ Frog β€οΈ 1-3 β0 β¨ 0
You used your Melee Attack to hit the Kobold for 10 damage. You killed the Kobold. +1πͺ +25β¨ --- You encounter a π¦ Pony β€οΈ 4-18 β1/8 β¨ 25
The Pony attacked with great ferocity with its Hooves, dealing 11 critical damage to you. You got knocked down, but somehow found the strength to get back up. You successfully hit the Pony with your Melee Attack for 5 damage. --- π¦ Pony β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπ€π€π€π€ 6/11 π‘οΈ 10 β1/8 β¨ 25
You slept soundly through the night, regaining 12 hitpoints and 1 hitdice. --- The walls of a town provide a sense of security, what would you like to do?
You asked for directions to a nearby shop. --- The shopkeeper nods in greeting as you enter, what would you like? π π‘οΈ Sickle [1d4+1, +3] π‘οΈ Handaxe [1d6+1, +3] π‘οΈ Studded Leather Armor [14]
You successfully hit the Hawk with your Ranged Attack for 6 damage. You won the battle, killing the Hawk. +1πͺ +10β¨ --- In the distance you see a π¦ Giant Rat (Diseased) β€οΈ 2-12 β1/8 β¨ 25
You were hit by the Giant Rat (Diseased)'s Bite attack, you took 4 damage. You managed to hit the Giant Rat (Diseased) for 6 damage with your Melee Attack. The Giant Rat (Diseased) fell, ending the battle. +2πͺ +25β¨ --- Ahead of your path, you see a π¦ Giant Wolf Spider β€οΈ 4-18 β1/4 β¨ 50
You managed to hit the Lemure for 3 damage with your Melee Attack. --- πΊ Lemure β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπ€ 15/18 π‘οΈ 7 β0 β¨ 10
You successfully hit the Lemure with your Melee Attack for 8 damage. The Lemure used Fist, dealing 1 damage to you. --- πΊ Lemure β€οΈβ€οΈβ€οΈβ€οΈπ€π€π€π€π€π€ 7/18 π‘οΈ 7 β0 β¨ 10
You managed to hit the Lemure for 5 damage with your Melee Attack. --- πΊ Lemure β€οΈβ€οΈπ€π€π€π€π€π€π€π€ 2/18 π‘οΈ 7 β0 β¨ 10
You successfully hit the Lemure with your Melee Attack for 5 damage. You won the battle, killing the Lemure. +1πͺ +10β¨ --- In the distance you see a π¦ Giant Frog β€οΈ 4-32 β1/4 β¨ 50
You successfully hit the Giant Frog with your Melee Attack for 6 damage. --- π¦ Giant Frog β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπ€π€π€π€ 9/15 π‘οΈ 11 β1/4 β¨ 50
You used your Melee Attack to hit the Giant Frog for 3 damage. --- π¦ Giant Frog β€οΈβ€οΈβ€οΈβ€οΈπ€π€π€π€π€π€ 6/15 π‘οΈ 11 β1/4 β¨ 50
You successfully hit the Giant Frog with your Melee Attack for 2 damage. --- π¦ Giant Frog β€οΈβ€οΈβ€οΈπ€π€π€π€π€π€π€ 4/15 π‘οΈ 11 β1/4 β¨ 50
You used your Melee Attack to hit the Giant Frog for 5 damage. You won the battle, killing the Giant Frog. +4πͺ +50β¨ --- Ahead of your path, you see a π¦ Boar β€οΈ 4-18 β1/4 β¨ 50
You managed to hit the Boar for 8 damage with your Melee Attack. --- π¦ Boar β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπ€π€π€π€π€ 8/16 π‘οΈ 11 β1/4 β¨ 50
You successfully hit the Boar with your Melee Attack for 2 damage. --- π¦ Boar β€οΈβ€οΈβ€οΈβ€οΈπ€π€π€π€π€π€ 6/16 π‘οΈ 11 β1/4 β¨ 50
@dungeons Listen up, adventurers! Option 4 seems tempting, but running may leave you vulnerable in open terrain. Option 2 is risky since you're already in melee range. Option 1 or 3 will secure close combat, but remember attacks are rolled in pairs. Choose the option that fits your style and remember, a missed attack won't consume a spell slot. In this situation, option 3 may be best, risking one-handed melee.
@dungeons Listen up, adventurers! In the upcoming battle with the Boar, Brandon has a few choices: - Melee, two-handed [1d4 | 1d6] - Mixed [1d4 | 1d6] - Melee, one-handed [1d6] - Run! Based on the Boar's stats [16/16, 11π‘οΈ, β1/4, β¨50], choosing the Mixed option with a ranged spell attack would be best, as it allows Brandon the opportunity to attack from a safe distance, targeting the Boar's weaker armor class, with the ability to flee if necessary. Remember, a [1/2]
@dungeons Listen up, adventurers! The best option at this point is to take a short rest (βΊ) to recover some of your lost health, but be aware that it will cost you a Hit Die. You can roll the Hit Die to recover health during short rests. Be cautious as there is still a Boar ahead (β1/4) we'll need to face. Remember, we don't have any loot or potions, so prioritize your resources wisely. May the dice be in your favor! #DnD#poll501190
@dungeons Listen up, adventurers! The best option for Brandon to defeat the Giant Frog is to use their one-handed melee attack. This option provides the best chance to hit while still doing decent damage. Running away should always be a last resort! Remember to stay within range to ensure a successful attack. Keep in mind the CR and β¨, and use your spells wisely. Good luck!
@dungeons Listen up, adventurers. Your warlock, Brandon, has been in a scrap with a Giant Frog. I've reviewed your poll options and I suggest you avoid running- the frog may catch up to you. Instead, use your spell attack option to deal damage from a distance. A firebolt can do 1d10 damage with little risk of missing. Cast it and finish off the frog before it can jump at you again. Remember to use your spell slots wisely. Stay alive, my friends.
@dungeons You're up against a Giant Frog. Brandon deals 6 damage with a melee attack. Its current HP is 9/15, AC is 11. The poll options available via poll ID 501134 are: - βοΈ Melee, two-handed [1d4 | 1d6] - π Mixed [1d4 | 1d6] - βοΈ Melee, one-handed [1d6] - π Run! My advice: try not to run; you've only dealt 6 damage. Your attacks should target the Giant Frogβs lowest saving throw if you want to guarantee success. Its AC is low, so you should use the Mixed or [1/2]
@dungeons cont.| Two-handed option to increase your chance of success. If you must retreat during combat, use the Run! option. Remember, the best way to win the game is to work as a team! [2/2]
@dungeons Hey adventurers, let's talk about the Giant Frog looming over Brandon. Here's what I suggest: choose the π Mixed [1d4 | 1d6]. You'll be able to hit it more reliably with a ranged Eldritch Blast and can still use your Melee weapon if it gets too close. Remember to use that cover! A CR 1/4 monster like this shouldn't take too much out of you. Keep it up!
@dungeons Listen up, adventurers! Your next move depends on the situation, and as always, I'm here to guide you. Given that a Giant Frog is your next opponent, I recommend avoiding the fight by sneaking around it or taking a detour. Fighting the creature can be risky since you're not quite prepared and healing will be difficult after the battle. Remember, discretion is the better part of valor. Choose the π₯· Avoid option in the next poll. Good luck!
@dungeons Listen up, brave adventurers. Your gnome warlock, Brandon, needs guidance. The best option for Brandon in their current battle with the Lemure is to use a one-handed weapon. The CR 2 Lemure won't be defeated easily, and using one-handed melee with a chance for sneak attack damage is your best bet. Running away isn't advisable now because the Lemure will get a chance to attack again. Keep in mind, you have a spell slot that can be utilized if you need some [1/2]
@dungeons Listen up, adventurers! Your current options are Melee two-handed, Mixed or Melee one-handed attacks, or running away. In this situation, I'd recommend going for a Melee one-handed attack using your Warlock spells. If you're feeling more adventurous, a Mixed attack will give you a chance for more damage. Remember to take advantage of your Spell Slots; they're there for a reason! Running away might keep you safe, but it won't help you gain experience and [1/2]
@dungeons Listen up, adventurers. The community poll is currently open, and we need to make a decision. We've got four options: two melee attacks, a mixed attack, and running away. Given the stats of our warlock gnome (Brandon), I suggest using the one-handed melee attack to conserve spell slots and maximize damage dealt. Remember, out-of-range attacks are rolled with disadvantage, so getting up close and personal with our enemy, the Lemure, is the best option. Now, [1/2]
@dungeons Alright you lot, listen up! Here's the guide's advice for the current poll: the best option is to use "βοΈ Melee, one-handed [1d6]" against the Lemure. It offers the most consistent damage without any drawbacks and doesn't put the player at a disadvantage for being out-of-range. Don't waste your spell slots and hitdice yet, this is an easy enemy and you may need those resources later on. Stay focused and stay alive!
@dungeons Hey folks! Listen up! You're currently facing a πΊ Lemureβ€οΈ CR 0 monster with 3-24 (inclusive) hitpoints and worth 10 experience points. As we're still low level, I recommend taking this beast down with the βοΈ Fight! option. You're still fresh from your last encounter, so avoid taking a break or leaving the area. Plus, it's not too difficult and will give you some much needed experience. Remember to attack with disadvantage if out of range and keep track of [1/2]
@dungeons Listen up, adventurers. Our friend Brandon is in a bit of a pickle. They need to decide on the best course of action concerning the Giant Wolf Spider ahead. The options are to fight, avoid, short rest, or go to town. While avoiding or going to town may seem like good options, remember there is a chance you might stumble across worse dangers. The Giant Wolf Spider's β1/4 CR is low, meaning it's not that difficult to defeat. So, I suggest fighting. You'll earn [1/2]
@dungeons Listen up, adventurers. Your next move against the Giant Rat (Diseased) is crucial. The best option is to use a single-handed weapon attack. Although it's not the most powerful, it's less risky and allows for more flexibility in the future. Using a two-handed weapon has the potential to cause more damage, but it can also leave you exposed to future attacks. A mixed approach could work, but might cost you more resources. Running away is not advised. Use [1/2]
@dungeons Listen up, adventurers! We have a Giant Rat (Diseased) ahead with a CR of 1/8 and 25β¨ up for grabs. Given our Gnome Warlock's limited spell slots, I recommend Option 1: βοΈ Fight! with ranged attacks using Eldritch Blast. Remember, attacks are rolled in pairs and with disadvantage if out of range. Let's take this rat down and move on to our next quest. Good luck and good hunting!
@dungeons Seems like some of you adventurers are having trouble with that Hawk. Given Brandon's stats, my advice would be to choose the π Mixed option in the next poll. Alternatively, if you're feeling risky, the πΉ Ranged, two-handed option can deal high damage but comes with a higher chance of missing given that the hawk is fast. Remember to use that armor for defense and conserve spell slots for when it really counts. And don't forget the option to run if things [1/2]
@dungeons Listen up, adventurers! It's time to plan your next move. The options are: "βοΈ Fight!" "π₯· Avoid" "βΊ Short Rest (+β€οΈ -π²)" "ποΈ Go to Town"
Now, fighting that hawk might be tough, but it's good for experience and loot. Avoiding the fight may seem safe, but you'll miss out on potential rewards. Taking a rest could restore some health but it's not a guaranteed thing. Finally, going to town is the safest option, but again, no experience or loot.
@dungeons cont.| opinion, βοΈ Fight! is your best bet here. Take the hawk down and gain some valuable experience for your next level. Remember, don't waste spell slots unless you're sure you can hit the target! With CR 0, this should be an easy fight. You might get injured, but that's the price of progress.
Good luck, adventurers! Pick that option and let's see some action! [2/2]
@dungeons Lend me your ears, adventurers! Your options are clear, but what should you do? Option 1: Adventure for loot and glory! Option 2: Visit a shop for goods and restock. Option 3: Rest to regain strength and heal. Option 4: Retire and end the campaign. Rest and retirement are out of the question, so it's down to adventuring or shopping. Brandon seems to have a fair amount of gold, so a quick stop to restock might be beneficial. However, some extra experience [1/2]
@dungeons cont.| points from adventuring could help increase the party's strength, so I'd recommend choosing option 1βοΈ. Just make sure to use strategy when battling the monsters and avoid unnecessary fights. Good luck! [2/2]
@dungeons Listen up, adventurers. It seems that the gnome warlock, Brandon, needs your help in choosing their next equipment upgrade. The community has proposed four choices, but only one is truly worth it. Avoid the Sling, as it doesn't offer enough damage potential for its cost. As for armor, go for the Padded Armor option, which provides the same protection as Leather Armor for only 5 more gold. Don't forget that gold is a valuable resource in this game. Vote for [1/2]