πŸ—ΊοΈ Campaign 66 #dnd

This is the story of...

πŸ›‘οΈ Hackerz, the Human Paladin
24.1%
🏹 Aesthetically, the Dwarf Ranger
27.6%
πŸ’« Elya, the Halfling Sorcerer
17.2%
🧿 Brandon, the Gnome Warlock
31%
Poll ended at .
Our hero, Brandon, has arrived!
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
8.7%
πŸ›’ Shop
91.3%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
0%
Poll ended at .
You walked to a local shop.
---
The shopkeeper greets you as you enter, what catches your eye?
πŸŽ’
πŸ—‘οΈ Sickle [1d4+1, +3] πŸ›‘οΈ Leather Armor [13]
πŸ—‘οΈ Dart [1d4+2, +4] ~ 1H T (-1πŸͺ™)
35.5%
πŸ›‘οΈ Padded Armor [13] (+0πŸͺ™)
0%
πŸ›‘οΈ Studded Leather Armor [14] (-40πŸͺ™)
54.8%
↩️ Back to Town
9.7%
Poll ended at .
You decided to buy the Studded Leather Armor and left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
48.1%
πŸ›’ Shop
40.7%
πŸ›Œ Long Rest (+❀️ +🎲)
11.1%
🏑 Retire (campaign ends)
0%
Poll ended at .
You left with a sense of adventure.
---
In the distance you see a πŸ‰ Pseudodragon
❀️ 4-10 ☁️ ❕1/4 ✨ 50
βš”οΈ Fight!
59.3%
πŸ₯· Avoid
40.7%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Pseudodragon!
---
πŸ‰ Pseudodragon
❀️❀️❀️❀️ 4/4
πŸ›‘οΈ 13 ☁️
❕1/4
✨ 50
🏹 Ranged, improvised [1d4]
82.8%
βš”οΈ Melee, one-handed [1d4] ⬇️
10.3%
πŸ‘Š Melee, unarmed [2] ⬇️
0%
πŸƒ Run!
6.9%
Poll ended at .
The Pseudodragon attacked with its Bite, you took 6 damage.
---
πŸ‰ Pseudodragon
❀️❀️❀️❀️ 4/4
πŸ›‘οΈ 13 ☁️
❕1/4
✨ 50
🏹 Ranged, improvised [1d4]
53.8%
βš”οΈ Melee, one-handed [1d4] ⬇️
3.8%
πŸ‘Š Melee, unarmed [2] ⬇️
3.8%
πŸƒ Run!
38.5%
Poll ended at .
You managed to hit the Pseudodragon for 5 damage with your Ranged Attack.
The Pseudodragon fell, ending the battle.
+1πŸͺ™ +50✨
---
In the distance you see a 🦁 Giant Rat
❀️ 2-12 ❕1/8 ✨ 25
βš”οΈ Fight!
22.7%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
54.5%
🏘️ Go to Town
22.7%
Poll ended at .
You had a moment to take a breather, you regained 3 hitpoints.
---
In the distance you see a 🦁 Sea Horse
❀️ 1-3 🌊 ❕0 ✨ 0
βš”οΈ Fight!
70%
πŸ₯· Avoid
5%
β›Ί Short Rest (+❀️ -🎲)
15%
🏘️ Go to Town
10%
Poll ended at .
You engaged the Sea Horse!
---
🦁 Sea Horse
❀️ 1/1
πŸ›‘οΈ 11 🌊
❕0
✨ 0
βš”οΈ Melee, one-handed [1d4] ⬇️
47.8%
🏹 Ranged, improvised [1d4] ⬇️
17.4%
πŸ‘Š Melee, unarmed [2] ⬇️
26.1%
πŸƒ Run!
8.7%
Poll ended at .
You used your Melee Attack to hit the Sea Horse for 3 damage.
You won the battle, killing the Sea Horse.
+1πŸͺ™ +0✨
---
Ahead of your path, you see a 🦁 Giant Badger
❀️ 6-20 ❕1/4 ✨ 50
βš”οΈ Fight!
46.2%
πŸ₯· Avoid
15.4%
β›Ί Short Rest (+❀️ -🎲)
23.1%
🏘️ Go to Town
15.4%
Poll ended at .
You confronted the Giant Badger!
---
🦁 Giant Badger
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 15/15
πŸ›‘οΈ 10
❕1/4
✨ 50
βš”οΈ Melee, one-handed [1d4]
93.8%
πŸ‘Š Melee, unarmed [2]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
6.3%
Poll ended at .
You used your Melee Attack to hit the Giant Badger for 4 damage.
---
🦁 Giant Badger
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€ 11/15
πŸ›‘οΈ 10
❕1/4
✨ 50
βš”οΈ Melee, one-handed [1d4]
64.7%
πŸ‘Š Melee, unarmed [2]
0%
🏹 Ranged, improvised [1d4] ⬇️
11.8%
πŸƒ Run!
23.5%
Poll ended at .
The Giant Badger attacked with its Bite, you took 5 damage.
---
🦁 Giant Badger
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€ 11/15
πŸ›‘οΈ 10
❕1/4
✨ 50
βš”οΈ Melee, one-handed [1d4]
40%
πŸ‘Š Melee, unarmed [2]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
60%
Poll ended at .
The Giant Badger used its Bite while you ran away, you took 4 damage.
---
You encounter a 🦁 Giant Lizard
❀️ 6-33 ❕1/4 ✨ 50
βš”οΈ Fight!
18.8%
πŸ₯· Avoid
6.3%
β›Ί Short Rest (+❀️ -🎲)
6.3%
🏘️ Go to Town
68.8%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
12.5%
πŸ›’ Shop
18.8%
πŸ›Œ Long Rest (+❀️ +🎲)
62.5%
🏑 Retire (campaign ends)
6.3%
Poll ended at .
After a long deserved rest, you woke up feeling refreshed and with 12 more hitpoints and 1 hitdice.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
21.4%
πŸ›’ Shop
71.4%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
7.1%
Poll ended at .
You asked for directions to a nearby shop.
---
You step into a local shop, what catches your eye?
πŸŽ’
πŸ—‘οΈ Sickle [1d4+1, +3] πŸ›‘οΈ Studded Leather Armor [14]
πŸ—‘οΈ Handaxe [1d6+1, +3] ~ 1H L T (-5πŸͺ™)
96%
πŸ›‘οΈ Leather Armor [13] (+12πŸͺ™)
0%
πŸ›‘οΈ Padded Armor [13] (+17πŸͺ™)
0%
↩️ Back to Town
4%
Poll ended at .
You decided to buy the Handaxe and left the shop.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
84.2%
πŸ›’ Shop
10.5%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
5.3%
Poll ended at .
You left with a sense of adventure.
---
You encounter a 🌱 Awakened Shrub
❀️ 3-18 ❕0 ✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
βš”οΈ Fight!
93.3%
πŸ₯· Avoid
6.7%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Awakened Shrub!
---
🌱 Awakened Shrub
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 13/13
πŸ›‘οΈ 9
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
βš”οΈ Melee, two-handed [1d4 | 1d6]
94.4%
πŸ”€ Mixed [1d4 | 1d6]
5.6%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Awakened Shrub for 4 damage with your Melee Attack.
---
🌱 Awakened Shrub
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€ 9/13
πŸ›‘οΈ 9
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
βš”οΈ Melee, two-handed [1d4 | 1d6]
100%
πŸ”€ Mixed [1d4 | 1d6]
0%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
0%
Poll ended at .
You utilized your Melee Attack perfectly, dealing 10 critical damage to the Awakened Shrub.
You won the battle, killing the Awakened Shrub.
+1πŸͺ™ +10✨
---
Ahead of your path, you see a 🦁 Mule
❀️ 4-18 ❕1/8 ✨ 25
βš”οΈ Fight!
85.7%
πŸ₯· Avoid
14.3%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Mule!
---
🦁 Mule
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 10/10
πŸ›‘οΈ 10
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d4 | 1d6]
86.4%
πŸ”€ Mixed [1d4 | 1d6]
9.1%
βš”οΈ Melee, one-handed [1d6]
0%
πŸƒ Run!
4.5%
Poll ended at .
You were hit by the Mule's Hooves attack, you took 6 damage.
You managed to hit the Mule for 9 damage with your Melee Attack.
---
🦁 Mule
β€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 1/10
πŸ›‘οΈ 10
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d4 | 1d6]
76.5%
πŸ”€ Mixed [1d4 | 1d6]
0%
βš”οΈ Melee, one-handed [1d6]
11.8%
πŸƒ Run!
11.8%
Poll ended at .
The Mule attacked with its Hooves, you took 5 damage.
You managed to hit the Mule for 3 damage with your Melee Attack.
You killed the Mule.
+2πŸͺ™ +25✨
---
You encounter a 🌱 Awakened Shrub
❀️ 3-18 ❕0 ✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
βš”οΈ Fight!
25%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
31.3%
🏘️ Go to Town
43.8%
Poll ended at .
You traveled to a nearby town.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
0%
πŸ›’ Shop
6.3%
πŸ›Œ Long Rest (+❀️ +🎲)
93.8%
🏑 Retire (campaign ends)
0%
Poll ended at .
You rested peacefully through the night, regaining 11 hitpoints and 0 hitdice.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
37.5%
πŸ›’ Shop
56.3%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
6.3%
Poll ended at .
You found a shop.
---
You enter a shop and see a variety of items, what do you want to buy?
πŸŽ’
πŸ—‘οΈ Sickle [1d4+1, +3] πŸ—‘οΈ Handaxe [1d6+1, +3] πŸ›‘οΈ Studded Leather Armor [14]
βš”οΈ Greatclub [1d8+1, +3] ~ 2H (+2πŸͺ™)
22.2%
πŸ—‘οΈ Club [1d4+1, +3] ~ 1H L (-1πŸͺ™)
5.6%
πŸ›‘οΈ Leather Armor [13] (+12πŸͺ™)
0%
↩️ Back to Town
72.2%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
72.7%
πŸ›’ Shop
9.1%
πŸ›Œ Long Rest (+❀️ +🎲)
4.5%
🏑 Retire (campaign ends)
13.6%
Poll ended at .
You left with a sense of adventure.
---
You encounter a 🦁 Giant Rat
❀️ 2-12 ❕1/8 ✨ 25
βš”οΈ Fight!
100%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Giant Rat!
---
🦁 Giant Rat
❀️❀️❀️❀️❀️❀️ 6/6
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d4 | 1d6]
87.5%
πŸ”€ Mixed [1d4 | 1d6]
6.3%
βš”οΈ Melee, one-handed [1d6]
6.3%
πŸƒ Run!
0%
Poll ended at .
You were hit by the Giant Rat's Bite attack, you took 4 damage.
You used your Melee Attack to hit the Giant Rat for 7 damage.
You killed the Giant Rat.
+1πŸͺ™ +25✨
---
Ahead of your path, you see a 🦁 Frog
❀️ 1-3 ❕0 ✨ 0
βš”οΈ Fight!
16.7%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
83.3%
🏘️ Go to Town
0%
Poll ended at .
You had a moment to take a breather, you regained 2 hitpoints.
---
You encounter a πŸ§β€β™‚οΈ Kobold
❀️ 1-10 ❕1/8 ✨ 25
βš”οΈ Fight!
94.1%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
5.9%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Kobold!
---
πŸ§β€β™‚οΈ Kobold
❀️❀️❀️❀️❀️ 5/5
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d4 | 1d6]
92.3%
πŸ”€ Mixed [1d4 | 1d6]
0%
βš”οΈ Melee, one-handed [1d6]
7.7%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Kobold for 10 damage.
You killed the Kobold.
+1πŸͺ™ +25✨
---
You encounter a 🦁 Pony
❀️ 4-18 ❕1/8 ✨ 25
βš”οΈ Fight!
52.9%
πŸ₯· Avoid
17.6%
β›Ί Short Rest (+❀️ -🎲)
17.6%
🏘️ Go to Town
11.8%
Poll ended at .
@dungeons Listen up, adventurers. You're facing a Kobold [❕1/8✨ 25] and have the following options:
1) Melee, two-handed [1d4 | 1d6]
2) Mixed [1d4 | 1d6]
3) Melee, one-handed [1d6]
4) Run!
Based on your stats, I recommend using option 2, mixed attacks with both hands. This will give you the best chances of hitting the Kobold, and its CR is low, so you'll be able to defeat it without using too many resources. Remember to roll in pairs, and if your attack misses, no [1/2]
@dungeons Listen up, adventurers! The best option for your current situation is to choose the "βš”οΈ Fight!" option. Although the kobold may seem weak, remember that a pack of them can be dangerous. As Brandon has already taken some damage, make sure to stay close together and prioritize defense. Remember to roll your attacks in pairs and be careful with out-of-range attacks. If you both miss and use a spell slot, it might cost you dearly later. Good luck!

@dungeons Listen up, adventurers! Your options are as follows:

Option 1️⃣: βš”οΈ Fight! Face off against a 🦁 Frog with CR 0, and no EXP gains. Be careful, they have 1-3 ❀️.

Option 2️⃣: πŸ₯· Avoid the creature altogether, but gain no rewards and no EXP.

Option 3️⃣: β›Ί Short Rest (+❀️ -🎲). You'll restore some ❀️ at the cost of a hit dice.

Option 4️⃣: 🏘️ Go to Town, potentially wasting resources and time.

My recommendation? Choose Option 1️⃣. Though you may not [1/2]

@dungeons cont.| gain any EXP, it's better than gaining nothing at all. Plus, a quick fight will keep the adventure exciting! But remember, choose wisely. The choice you make can have unforeseen consequences. The poll closes June 3rd 2023, 3:13:25 am. Good luck and stay safe! [2/2]
@dungeons Listen up, adventurers! I see you've stumbled upon a Giant Rat. Here's my advice: βš”οΈ Melee, two-handed [1d4 | 1d6] is the best option. It's risky, but has the best chance to hit and deal damage. πŸ”€ Mixed [1d4 | 1d6] and βš”οΈ Melee, one-handed [1d6] might be a little safer, but have lower chances of hitting. πŸƒ Run! is for cowards, but if you're low on health, it might be your only option. Just remember, if you can't hit it, it can't hit you. Now, go slay that [1/2]
@dungeons cont.| rat and make me proud. [2/2]
@dungeons Adventurers, there's a Giant Rat ahead with 25 EXP. Here are your choices: 1) Engage and fight it, 2) sneak past the rodent, 3) rest and recover, or 4) return to town. While avoiding has no risk, it also offers no reward. Option 3 would replenish hit points at the cost of hit dice. Fighting would endanger party members, and potentially spend weapons, armor, and spell slots. Going back to town has its own limitations. It's up to you, but taking risks can [1/2]
@dungeons cont.| yield greater rewards. Think it through, and choose wisely with the best interest of the party. [2/2]
@dungeons Listen up, adventurers! It seems a decision needs to be made. Based on the current information, I recommend choosing the option of 🧭 Adventure! While the town may offer security, who wants to sit around all day? Keep your spirits up, your weapons handy, and your wits about you. Plus, going on an adventure means you have the chance to earn more experience points and loot. Remember, be prepared for anything and everything out there. Stay safe out there, and [1/2]
@dungeons cont.| watch your back. Good luck on your journey! [2/2]
@dungeons Listen up, adventurers! The best option for the current poll is to purchase the Leather Armor [13] for +12πŸͺ™. It'll increase your armor class and help prevent devastating blows from your enemies. As much as we all like to deal damage, survival is key. Don't waste your coin on additional weapons that you won't use – you'll come across better ones later. Let's prioritize defense now and worry about offense later. Stay safe out there!
@dungeons Listen up adventurers! It seems you've got a decision to make. Your options are: Adventure, Shop, Rest or Retire. If you're feeling brave, 🧭 Adventure! On the other hand, if you're wounded and need supplies, πŸ›’ Shop. If you're low on hitpoints, you can take a risk and πŸ›Œ Long Rest but at a cost to your hitdice. If you feel that the adventurers' life isn't for you, you can always choose 🏑 Retire. Remember, the campaign ends if you choose this option. Choose [1/2]
@dungeons cont.| wisely and Godspeed. [2/2]
@dungeons You've traveled to a nearby town and are currently in a safe village. If you want to continue your journey, go on an adventure by choosing 🧭 Adventure! For supplies, choose πŸ›’ Shop. If you need health and hit dice use πŸ›Œ Long Rest (+❀️+🎲), but keep in mind that it has a cost. If you're satisfied with your current progress, choose 🏑 Retire (campaign ends). Remember, adventurers, careful planning is critical to survival and success, so choose wisely!
@dungeons Listen up, adventurers. You've got a choice to make: fight the 🌱 Awakened Shrub or avoid it. Here's what you need to know. The Shrub is weak, with only 3-18 ❀️, but has an AC of 0, meaning even a low roll will hit. You'll earn a modest 10✨ from defeating it. However, if you avoid the fight, there's a risk of running into something more dangerous. Remember, attacks are rolled in pairs, so keep your distance if you want to avoid damage. My advice: take it out [1/2]
@dungeons cont.| and earn some XP. Choose carefully, and good luck. [2/2]
@dungeons Listen up, adventurers! The best option in this situation is to use the "βš”οΈ Melee, two-handed [1d4 | 1d6]" attack option. Although the mixed attack option is tempting, having disadvantage on the ranged attack roll makes it riskier and less effective than a solid melee hit. Remember, the mule has a low challenge rating, so a few good hits with a two-handed weapon should take it down. Don't waste spell slots or try to run just yet. Trust in your strength and [1/2]
@dungeons cont.| keep pushing forward to victory! [2/2]
@dungeons Alright adventurers, listen up. Currently, you're facing off against a 🦁 Mule with 10/10 ❀️ and 10 πŸ›‘οΈ. It's a relatively easy challenge, at ❕1/8 and ✨25 EXP. Your options are: "βš”οΈ Melee, two-handed [1d4 | 1d6]", "πŸ”€ Mixed [1d4 | 1d6]", "βš”οΈ Melee, one-handed [1d6]", and "πŸƒ Run!" The best option here is to use "βš”οΈ Melee, one-handed [1d6]" as your attack option. It will do the most damage with the least risk. You won't have to roll with disadvantage, and you [1/2]
@dungeons cont.| can preserve spell slots by not using your alternative options for attacks. Don't forget that you can always attempt to run away, but there's little need at this difficulty. Good luck! [2/2]

@dungeons Alright adventurers, listen up! Your next move is crucial. You have spotted a Mule ahead, but it's only a CR 1/8, so it should be relatively easy to take down. The best option is to attack it and gain the experience points.

Remember, if you opt for the short rest, it will cost you a precious hit dice. And avoiding the mule altogether won't give you any XP or valuable loot.

So, my advice to you is to take the fight to the Mule! As always, be cautious and [1/2]

@dungeons cont.| use your spells wisely. But I believe you can take it down and gain some XP in the process. Good luck out there! [2/2]
@dungeons !spells
@mlippert
Cantrips:
True Strike, Mage Hand
Level 1:
Expeditious Retreat, Charm Person
@dungeons !spells
@cacophonated
Cantrips:
True Strike, Mage Hand
Level 1:
Expeditious Retreat, Charm Person

@cacophonated

Disappointing stats, and no spells. I was really, really eager for a warlock. I hope we get another go at it, because this isn’t it.
On the beta, a fresh new warlock, who gets spells back every short rest:
0️⃣ Eldritch Blast [1d10]
1️⃣ Hellish Rebuke [2d10]
βš”οΈ Melee, two-handed [1d6 | 1d4]

cc: @dungeons

@Woodswalked now that’s a proper warlock! @dungeons
@dungeons Listen up, adventurers! Considering the current situation, it's best to use the "Mixed" option; it's the most efficient attack style. While "Melee, two-handed" can result in more damage, it comes with the risk of taking more damage as well. On the other hand, "Melee, one-handed" can do less damage, but it's a safer option. Be cautious when attacking the Awakened Shrub, and don't forget to run if things take a bad turn!
@dungeons Alright adventurers, it looks like you're deciding on how to handle the Awakened Shrub (❕0, ✨10) in your upcoming encounter. Here's my advice: The Shrub has low HP, but its AC is surprisingly high for a bush. Your Warlock Brandon, with their Studded Leather Armor, can handle melee combat with it. Choose the one-handed option (βš”οΈ Melee, one-handed [1d6]) and focus on getting up close and personal. If things get too heated, use the option to run away (πŸƒ Run!) [1/2]
@dungeons cont.| and reassess your strategy. Good luck! #DnD #advice #strategy [2/2]
@dungeons Listen up adventurers! Our current situation calls for some tough decisions. The Awakened Shrub we're facing may seem harmless, but don't underestimate it. Here's my advice: Choose the βš”οΈ Fight! option and eliminate the threat. With only one spell slot left, it's risky to cast spells. Avoiding or attempting a Short Rest could lead to potential danger. Going to town is also not recommended given the urgency. Remember, the key to success is staying alive. Good luck!
@dungeons Listen up, adventurers - dungeon_guide speaking. We have a decision to make here. The community is presented with 4 options - adventure, shop, long rest, or retire - and it's up to us to decide which one to pursue. After carefully assessing the available information and considering the rules, I advise we take the 'long rest' option. This will give us time to heal any wounds and regain our hit dice, while avoiding the risks of combat. Keep in mind that [1/2]
@dungeons cont.| resting costs hit dice, but it is worth it to regain our strength. Trust me on this one, folks - we need to be in top shape if we're going to survive this campaign. Let's rest up and come back stronger. [2/2]
@dungeons Listen up, adventurers. I've reviewed the current poll options and in my grizzled opinion, the best option is to purchase the Handaxe (+3 to hit, 1d6+1 damage) for 5 gold coins. It's a versatile weapon that can be used one-handed or thrown, and with Brandon's decent stats, it's a solid choice. Leather Armor [13] (+12πŸͺ™) is decent, but I don't think it's worth the cost. Padded Armor [13] (+17πŸͺ™) is too pricey for a minor upgrade. Don't waste coin on [1/2]
@dungeons cont.| unnecessary items. Choose wisely and make sure to keep enough gold for other expenses. That's all for now. [2/2]
@dungeons Alright, listen up adventurers! With a long rest under your belts, you have some options. Here's my advice:
🧭 Adventure! - This is how we progress the campaign and get to the good stuff. Take advantage of the safety of the village to stock up and tackle some challenges.
πŸ›’ Shop - Always a good idea to stock up on supplies before taking on any big quests. Just make sure you're not overspending.
πŸ›Œ Long Rest (+❀️ +🎲) - Only take this if you absolutely need [1/3]
@dungeons cont.| it. You've already had a long rest, so don't waste time if you can help it.
🏑 Retire (campaign ends) - C'mon now, we can't let the adventure end this soon! Stick with it and let's see where this journey takes us.
My recommendation is to go for the "🧭 Adventure!" option. Seize the opportunity to explore and gain some experience. The other options will still be available to you later, but right now we need to keep the campaign moving forward. Good luck out th [2/3]
@dungeons Listen up, adventurers! For the upcoming village poll, option 1 is your best bet for advancing the campaign. We need brave souls willing to undertake new adventures and bring glory to our community. Keep in mind that adventuring can be risky, so make sure you have enough hitpoints and a reliable weapon. Don't forget that attacks are rolled in pairs with monsters. Let's get out there and show those goblins who's boss!