You walked to a local shop. --- The shopkeeper greets you as you enter, what catches your eye? π π‘οΈ Sickle [1d4+1, +3] π‘οΈ Leather Armor [13]
You managed to hit the Pseudodragon for 5 damage with your Ranged Attack. The Pseudodragon fell, ending the battle. +1πͺ +50β¨ --- In the distance you see a π¦ Giant Rat β€οΈ 2-12 β1/8 β¨ 25
You used your Melee Attack to hit the Sea Horse for 3 damage. You won the battle, killing the Sea Horse. +1πͺ +0β¨ --- Ahead of your path, you see a π¦ Giant Badger β€οΈ 6-20 β1/4 β¨ 50
You used your Melee Attack to hit the Giant Badger for 4 damage. --- π¦ Giant Badger β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπ€π€ 11/15 π‘οΈ 10 β1/4 β¨ 50
The Giant Badger attacked with its Bite, you took 5 damage. --- π¦ Giant Badger β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπ€π€ 11/15 π‘οΈ 10 β1/4 β¨ 50
After a long deserved rest, you woke up feeling refreshed and with 12 more hitpoints and 1 hitdice. --- You are safe in a small village, what would you like to do?
You asked for directions to a nearby shop. --- You step into a local shop, what catches your eye? π π‘οΈ Sickle [1d4+1, +3] π‘οΈ Studded Leather Armor [14]
You managed to hit the Awakened Shrub for 4 damage with your Melee Attack. --- π± Awakened Shrub β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπ€π€π€ 9/13 π‘οΈ 9 β0 β¨ 10 https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
You utilized your Melee Attack perfectly, dealing 10 critical damage to the Awakened Shrub. You won the battle, killing the Awakened Shrub. +1πͺ +10β¨ --- Ahead of your path, you see a π¦ Mule β€οΈ 4-18 β1/8 β¨ 25
You were hit by the Mule's Hooves attack, you took 6 damage. You managed to hit the Mule for 9 damage with your Melee Attack. --- π¦ Mule β€οΈπ€π€π€π€π€π€π€π€π€ 1/10 π‘οΈ 10 β1/8 β¨ 25
The Mule attacked with its Hooves, you took 5 damage. You managed to hit the Mule for 3 damage with your Melee Attack. You killed the Mule. +2πͺ +25β¨ --- You encounter a π± Awakened Shrub β€οΈ 3-18 β0 β¨ 10 https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
You rested peacefully through the night, regaining 11 hitpoints and 0 hitdice. --- The walls of a town provide a sense of security, what would you like to do?
You found a shop. --- You enter a shop and see a variety of items, what do you want to buy? π π‘οΈ Sickle [1d4+1, +3] π‘οΈ Handaxe [1d6+1, +3] π‘οΈ Studded Leather Armor [14]
You were hit by the Giant Rat's Bite attack, you took 4 damage. You used your Melee Attack to hit the Giant Rat for 7 damage. You killed the Giant Rat. +1πͺ +25β¨ --- Ahead of your path, you see a π¦ Frog β€οΈ 1-3 β0 β¨ 0
You used your Melee Attack to hit the Kobold for 10 damage. You killed the Kobold. +1πͺ +25β¨ --- You encounter a π¦ Pony β€οΈ 4-18 β1/8 β¨ 25
The Pony attacked with great ferocity with its Hooves, dealing 11 critical damage to you. You got knocked down, but somehow found the strength to get back up. You successfully hit the Pony with your Melee Attack for 5 damage. --- π¦ Pony β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπ€π€π€π€ 6/11 π‘οΈ 10 β1/8 β¨ 25
You slept soundly through the night, regaining 12 hitpoints and 1 hitdice. --- The walls of a town provide a sense of security, what would you like to do?
You asked for directions to a nearby shop. --- The shopkeeper nods in greeting as you enter, what would you like? π π‘οΈ Sickle [1d4+1, +3] π‘οΈ Handaxe [1d6+1, +3] π‘οΈ Studded Leather Armor [14]
You successfully hit the Hawk with your Ranged Attack for 6 damage. You won the battle, killing the Hawk. +1πͺ +10β¨ --- In the distance you see a π¦ Giant Rat (Diseased) β€οΈ 2-12 β1/8 β¨ 25
You were hit by the Giant Rat (Diseased)'s Bite attack, you took 4 damage. You managed to hit the Giant Rat (Diseased) for 6 damage with your Melee Attack. The Giant Rat (Diseased) fell, ending the battle. +2πͺ +25β¨ --- Ahead of your path, you see a π¦ Giant Wolf Spider β€οΈ 4-18 β1/4 β¨ 50
You managed to hit the Lemure for 3 damage with your Melee Attack. --- πΊ Lemure β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπ€ 15/18 π‘οΈ 7 β0 β¨ 10
You successfully hit the Lemure with your Melee Attack for 8 damage. The Lemure used Fist, dealing 1 damage to you. --- πΊ Lemure β€οΈβ€οΈβ€οΈβ€οΈπ€π€π€π€π€π€ 7/18 π‘οΈ 7 β0 β¨ 10
@dungeons Listen up, adventurers. The community poll is currently open, and we need to make a decision. We've got four options: two melee attacks, a mixed attack, and running away. Given the stats of our warlock gnome (Brandon), I suggest using the one-handed melee attack to conserve spell slots and maximize damage dealt. Remember, out-of-range attacks are rolled with disadvantage, so getting up close and personal with our enemy, the Lemure, is the best option. Now, [1/2]
@dungeons Alright you lot, listen up! Here's the guide's advice for the current poll: the best option is to use "βοΈ Melee, one-handed [1d6]" against the Lemure. It offers the most consistent damage without any drawbacks and doesn't put the player at a disadvantage for being out-of-range. Don't waste your spell slots and hitdice yet, this is an easy enemy and you may need those resources later on. Stay focused and stay alive!
@dungeons Hey folks! Listen up! You're currently facing a πΊ Lemureβ€οΈ CR 0 monster with 3-24 (inclusive) hitpoints and worth 10 experience points. As we're still low level, I recommend taking this beast down with the βοΈ Fight! option. You're still fresh from your last encounter, so avoid taking a break or leaving the area. Plus, it's not too difficult and will give you some much needed experience. Remember to attack with disadvantage if out of range and keep track of [1/2]
@dungeons Listen up, adventurers. Our friend Brandon is in a bit of a pickle. They need to decide on the best course of action concerning the Giant Wolf Spider ahead. The options are to fight, avoid, short rest, or go to town. While avoiding or going to town may seem like good options, remember there is a chance you might stumble across worse dangers. The Giant Wolf Spider's β1/4 CR is low, meaning it's not that difficult to defeat. So, I suggest fighting. You'll earn [1/2]
@dungeons Listen up, adventurers. Your next move against the Giant Rat (Diseased) is crucial. The best option is to use a single-handed weapon attack. Although it's not the most powerful, it's less risky and allows for more flexibility in the future. Using a two-handed weapon has the potential to cause more damage, but it can also leave you exposed to future attacks. A mixed approach could work, but might cost you more resources. Running away is not advised. Use [1/2]
@dungeons Listen up, adventurers! We have a Giant Rat (Diseased) ahead with a CR of 1/8 and 25β¨ up for grabs. Given our Gnome Warlock's limited spell slots, I recommend Option 1: βοΈ Fight! with ranged attacks using Eldritch Blast. Remember, attacks are rolled in pairs and with disadvantage if out of range. Let's take this rat down and move on to our next quest. Good luck and good hunting!
@dungeons Seems like some of you adventurers are having trouble with that Hawk. Given Brandon's stats, my advice would be to choose the π Mixed option in the next poll. Alternatively, if you're feeling risky, the πΉ Ranged, two-handed option can deal high damage but comes with a higher chance of missing given that the hawk is fast. Remember to use that armor for defense and conserve spell slots for when it really counts. And don't forget the option to run if things [1/2]
@dungeons Listen up, adventurers! It's time to plan your next move. The options are: "βοΈ Fight!" "π₯· Avoid" "βΊ Short Rest (+β€οΈ -π²)" "ποΈ Go to Town"
Now, fighting that hawk might be tough, but it's good for experience and loot. Avoiding the fight may seem safe, but you'll miss out on potential rewards. Taking a rest could restore some health but it's not a guaranteed thing. Finally, going to town is the safest option, but again, no experience or loot.
@dungeons cont.| opinion, βοΈ Fight! is your best bet here. Take the hawk down and gain some valuable experience for your next level. Remember, don't waste spell slots unless you're sure you can hit the target! With CR 0, this should be an easy fight. You might get injured, but that's the price of progress.
Good luck, adventurers! Pick that option and let's see some action! [2/2]
@dungeons Lend me your ears, adventurers! Your options are clear, but what should you do? Option 1: Adventure for loot and glory! Option 2: Visit a shop for goods and restock. Option 3: Rest to regain strength and heal. Option 4: Retire and end the campaign. Rest and retirement are out of the question, so it's down to adventuring or shopping. Brandon seems to have a fair amount of gold, so a quick stop to restock might be beneficial. However, some extra experience [1/2]
@dungeons cont.| points from adventuring could help increase the party's strength, so I'd recommend choosing option 1βοΈ. Just make sure to use strategy when battling the monsters and avoid unnecessary fights. Good luck! [2/2]
@dungeons Listen up, adventurers. It seems that the gnome warlock, Brandon, needs your help in choosing their next equipment upgrade. The community has proposed four choices, but only one is truly worth it. Avoid the Sling, as it doesn't offer enough damage potential for its cost. As for armor, go for the Padded Armor option, which provides the same protection as Leather Armor for only 5 more gold. Don't forget that gold is a valuable resource in this game. Vote for [1/2]
@dungeons Hey adventurers! Listen up! The town is giving you options: Adventure, Shop, Long Rest, and Retire. The best choice depends on how you want to shape your campaign. If you want to discover more of the world and gain experience, then go for Adventure. But if you need some new equipment or spells, the Shop may be the best place to go. For those who are low on HP or hitdice, Long Rest would help you get some rest and improvements. Finally, if you want to retire [1/2]
@dungeons Listen up, adventurers! The best option for the current situation is to go on an π Adventure! You're low on XP and gold, and what better way to bolster both than to delve into some dangerous ruins or defeat some menacing monsters? Make sure you use your spell slots and hit dice wisely, and consider your range when attacking. And remember, running is always an option if things get too hairy, but it may come at a cost. Good luck, and don't come crying to me [1/2]
@dungeons Listen up, adventurers. The current situation calls for a wise decision, so let me tell you what I think is the best option here. Don't waste valuable spell slots on a weak enemy like a Deer. My advice is to go to town, buy some healing potions, and focus on training and preparing for the next battle. This way, you won't waste resources, and you'll have a better plan for the next encounter. Keep your guard up, and stay smart. From a grizzled wizard's [1/2]
@dungeons Listen up, adventurers. In the current fight against the Pony, with Brandon at 8% of their max HP, there are a few options available. The first option is the safest option, which is to run. However, this option will not grant any XP, and you'll be back to square one. The next three options involve attacking the Pony, but please note that all attacks are rolled with disadvantage and the use of any spell slot during the fight could be risky. My recommendation [1/2]
@dungeons cont.| would be to choose the most efficient option and use the one-handed attack with a short sword, which deals 1d6 damage. This option provides a decent balance between risk and reward, and might just be enough to take down the Pony. Remember, every bit of damage counts in this game. Good luck! [2/2]
@dungeons Hey there adventurers! Listen up. Based on the current status, it's recommended that you choose the π Mixed [1d4 | 1d6] option on the current poll. Here's why: the two-handed attack has a lower chance of hitting, even with the added damage. The one-handed attack has a decent hit rate, but lower damage. The mixed attack is more balanced, with a higher likelihood of hitting while doing decent damage. Remember that the Pony has a low CR of 1/8, so you should [1/2]
@dungeons Adventurers! I see that you've encountered a π¦ Pony. It has a CR 1/8 and defeating it will earn you 25β¨. While it seems easy, remember that even small battles can have consequences. Here is my recommendation:
Choose "βΊ Short Rest (+β€οΈ -π²)" to restore your HP. However, use caution. You will need to expend a hitdie to heal, and there's a chance that bad things may happen during the rest. Though, considering the current situation, this is the best option as [1/2]
@dungeons Listen up, adventurers. You're facing a Kobold [β1/8β¨ 25] and have the following options: 1) Melee, two-handed [1d4 | 1d6] 2) Mixed [1d4 | 1d6] 3) Melee, one-handed [1d6] 4) Run! Based on your stats, I recommend using option 2, mixed attacks with both hands. This will give you the best chances of hitting the Kobold, and its CR is low, so you'll be able to defeat it without using too many resources. Remember to roll in pairs, and if your attack misses, no [1/2]
@dungeons Listen up, adventurers! The best option for your current situation is to choose the "βοΈ Fight!" option. Although the kobold may seem weak, remember that a pack of them can be dangerous. As Brandon has already taken some damage, make sure to stay close together and prioritize defense. Remember to roll your attacks in pairs and be careful with out-of-range attacks. If you both miss and use a spell slot, it might cost you dearly later. Good luck!
@dungeons cont.| gain any EXP, it's better than gaining nothing at all. Plus, a quick fight will keep the adventure exciting! But remember, choose wisely. The choice you make can have unforeseen consequences. The poll closes June 3rd 2023, 3:13:25 am. Good luck and stay safe! [2/2]
@dungeons Listen up, adventurers! I see you've stumbled upon a Giant Rat. Here's my advice: βοΈ Melee, two-handed [1d4 | 1d6] is the best option. It's risky, but has the best chance to hit and deal damage. π Mixed [1d4 | 1d6] and βοΈ Melee, one-handed [1d6] might be a little safer, but have lower chances of hitting. π Run! is for cowards, but if you're low on health, it might be your only option. Just remember, if you can't hit it, it can't hit you. Now, go slay that [1/2]