https://vimeo.com/812738297

What would the earth be like if the Himalayas grew to 1000km and the rest of the earth's surface too, proportionally.

#b3d #blender #blender3d

Como sería la tierra si el Himalaya creciera hasta los 1000km y el resto de la superficie terrestre también.

exaggerated world

Vimeo
Now learning how to setup the same inside #GodotEngine

#GodotEngine #shaders

And adding some textures to the shader:

#GodotEngine #shaders

This is how the shader code with textures looks:

I'm using ShaderFunction-Extras Addon for some helper functions like remap

https://github.com/paddy-exe/ShaderFunction-Extras

GitHub - paddy-exe/ShaderFunction-Extras: An addon with a lot of helpful functions for Godot 4.0 to use in custom written shaders

An addon with a lot of helpful functions for Godot 4.0 to use in custom written shaders - GitHub - paddy-exe/ShaderFunction-Extras: An addon with a lot of helpful functions for Godot 4.0 to use in ...

GitHub