I wanted to add particles to my #Playdate game and, well, I went a little overboard and built a library. Meet glitterbomb https://github.com/manaliveadam/glitterbomb #gamedev #vfx
@tinyyellowmachine @PossiblyAxolotl Yes! It’s funny, I made glitterbomb because I didn’t see any particle systems for Playdate, then literally the next day one comes out.
I really dig the stylized look of pdParticles, and I could see it being a better match for a lot of Playdate games. I’m curious to try adding geometry particles to glitterbomb to see how it affects performance.