This was built in #Xogot (uses the godot game engine) and Affinity Designer.
So this is cool: https://itch.io/jam/xogot-jam
My friends who made an amazing Godot-for-iPad development experience are hosting a game jam soon! The app isn't free, but they're giving free 1-month access to all game jam participants, which is a great way to try it out if you've been trying to decide if it's worth it (spoiler alert: it totally is). #xogot #godot
iPad game development is here for real now. Love2D and now Xogot(!) from @Migueldeicaza both work great with @WorkingCopy to seamlessly move to/from Mac/PC & iPad.
Hopefully, the rumored iPadOS 19 improvements will make external monitor + keyboard/mouse usabiltity less baffling.
(BTW, if you don't need Mac/PC, Codea from @simsaens has been native on iPad all along...)
Le moteur de jeu open source Godot est désormais disponible sur l’App Store via l’application Xogot. Développé par Miguel de Icaza (à qui l’on doit le client SSH La Terminal), le portage se base sur la version 4.4 du moteur et se présente comme une a...
I realize that in the #Xogot docs there is a detailed guide to using Git via WorkingCopy.
Since there XOGOT projects can be easily accessed via the Files app and FIles picker (just like Playgrounds), then you can also acces them via the directory system in #ashell by @nholzschuch .
A-shell uses LG2 but aliased as git allows for most needs for basic users. This may not be as full-featured but is completely free.
Not better. Just different.
Dear #godot Fediverse heroes. I need help with a research project. I need help from someone who wants to help me make a simple flash cards game using the flight test iPad version of Godot (Xogot).
I am a Professor at a Japanese University in Nagano Prefecture and I am currently working on a study for digital sovereignty, which covers using FLOSS tools as a pathway.
I am looking to learn, not just how to make the base project, but the simplest way to teach “how to make” this simple project.
At present I am just looking for friendly patient Godot people testing #Xogot on iPad to hear their ideas and plan how to develop this study.
Let me know if you are interested in this project and can spare 5 or 10 minutes for a video chat or even just messaging.