Hi all!

We updated the font we made a while back in homage of the Hand of Irulegi, using the non-dual variant of the paleo-hispanic Iberian script

➡️ https://tokiko-studio.itch.io/eskua

It was also the occasion to see that, Godot natively support font ligature while Unity and Unreal need a little hidden checkbox toggled for it to work.

#font #typography #gamedev #untiy3d #unrealengine #godotengine #runes #screenshotsaturday

Eskua - A paleohispanic Font by Tokiko Studio

Paleohispanic runes based on the Hand of Irulegi

itch.io

The last couple of years of my work at Unity is becoming official! I've been working on the #WebGPU driver for #untiy3D, and the official forum post was just posted!

https://forum.unity.com/threads/early-access-to-the-new-webgpu-backend-in-unity-2023-3.1516621/

Official - Early access to the new WebGPU backend in Unity 2023.3

Greetings from the Unity Graphics team. We’re excited to announce that starting with Unity 2023.3, the Unity Editor and Standalone Web Player now...

Unity Forum

Doing a spot of lighting work on the first scene - just subtle stuff now mainly, trying to remove any odd black corners and make props look a bit more grounded

#indiegamedev #indiegame #gamedev #untiy3d