Hi all!
We updated the font we made a while back in homage of the Hand of Irulegi, using the non-dual variant of the paleo-hispanic Iberian script
➡️ https://tokiko-studio.itch.io/eskua
It was also the occasion to see that, Godot natively support font ligature while Unity and Unreal need a little hidden checkbox toggled for it to work.
#font #typography #gamedev #untiy3d #unrealengine #godotengine #runes #screenshotsaturday