Spring Lisp Game Jam 2026

A game jam from 2026-05-15 to 2026-06-01 hosted by technomancy & David Thompson. Lisp Game Jam is a recurring game jam taking place for a full 10 days. After the jam has finished, 7 days are given to everyone to try out the game su...

itch.io

I'm pleased to announce the first release of Downstroke, my 2D tile-driven game engine for Chicken Scheme!

Built on SDL2, it's perfect for NES-style games, and just in time for the Spring Lisp Game Jam 2026 (what a coincidence... not!)

✨ Features:
- Phaser 2-inspired API (~20 lines for a minimal game)
- Built-in physics pipeline with tile collisions
- Data-driven prefab/mixin system
- Tweens, animations, and SDL2_mixer audio
- Purely functional entities (alists, no classes!)

It originates from my Spring Lisp Game Jam 2025 entry, MacroKnight, and is now extracted into a reusable engine for your greatest pleasure!

- Docs: https://docs.etenil.net/downstroke/guide.html
- Code: https://git.etenil.net/downstroke/

Full disclosure: Some code was AI-assisted during extraction/refactoring. The engine works, the demos compile, and I'm shipping the RC. Feedback welcome!

#lispGameJam #springLispGameJam #scheme #commonLisp #gamedev #chickenScheme #SDL2 #indiedev

Getting Started with Downstroke

Finally started making progress on my #game for the the #springlispgamejam!

#lisp #gamejam #lispgamejam #pygame #hylang