these days, when a thing i've been working on has a visual component, i like to do 'picture book' retrospectives instead of technical blog posts. they're easier to put together, and i like to think, an easier lift for the casually interested
so, here's a picture book of some of the interesting results I got to tinker with while implementing my most recent project, bevy_rapier_collider_gen
#bevy #bevyengine #rapier2d #rust #rustlang #gamedev #pixelart #colliders
π i just released a crate for generating colliders in #bevy from images with transparency. it's a thing that makes my
life easier when iterating on sprites and environment, hoping it could do the same for someone else out there π
#bevy #bevyengine #rapier2d #rust #rustlang #gamedev #pixelart #colliders
a library for generating bevy_rapier2d colliders, for bevy apps, from images with transparency - GitHub - shnewto/bevy_rapier_collider_gen: a library for generating bevy_rapier2d colliders, for bev...