"An Invitation to Phyrexia" -

A friend of mine came up with the title for this one. Thank you!

Yet again; inspired by Magic the Gathering, this time the world of Phyrexia.

#drawing #ink #paper #pigmamicron #sakura #art #darkart #fantasy #mtg #magic #magicthegathering #wizardsofthecoast #phyrexia #nerd #geek
nuova fanzine quasi pronta, con i disegni di davide fams
#fanzine #proxy #magicthegathering #phyrexia #urza

Got looking at MTG cards after my fiancé and I stopped at a game store, and realized that most of the cards from the sets I played a while back are only a few cents each.

So I indulged some nostalgia and started a white Phyrexian collection.🃏

#MagicTheGathering #Phyrexia #Collecting

Throwback to last year when I made this for a friend's birthday! #mtg #3dprinting #miniaturepainting #resinprinting #magicthegathering #phyrexia
https://www.twitch.tv/alextfenris - Stream jetzt live! So kurz vor den Feiertagen werden wir eins mit der Maschine. Alex T. Fenris packt Magic Karten aus und tütet sie sorgfältig ein. #MagictheGathering #Phyrexia - Im Anschluss: Minecraft
AlexTFenris - Twitch

Let's go? Let's run!

Twitch
My favourite bits of the conclusion are that optimally playing MtG is at least of order 0(omega) (lol), and that you *could* in fact force a solve of the halting problem in a real tournament. If I still played, this would quickly become my life goal 😂😂 #MtG #HaltingProblem #Phyrexia
I learnt this while having lunch with my technical team, and I realised that none of them were so deep into computer science to get how awesome this is 🥲 sooooo hopefully there are computational complexity peeps out there that can go “omg wow” with me 😃 #MtG #HaltingProblem #Phyrexia

Omg. Someone has proved that Magic the Gathering is Turing Undecidable, as you can create #MtG games of forced moves that solve the #HaltingProblem. This is of course impossible, meaning that the end state of a game *with totally deterministic, forced moves* is indeterminable by computation.

In the literature, that makes MtG the most computationally hard game known. This should explain why #Phyrexia never won, cause machines can’t predict how a battle between planeswalkers will play out :P

https://arxiv.org/abs/1904.09828

Magic: The Gathering is Turing Complete

$\textit{Magic: The Gathering}$ is a popular and famously complicated trading card game about magical combat. In this paper we show that optimal play in real-world $\textit{Magic}$ is at least as hard as the Halting Problem, solving a problem that has been open for a decade. To do this, we present a methodology for embedding an arbitrary Turing machine into a game of $\textit{Magic}$ such that the first player is guaranteed to win the game if and only if the Turing machine halts. Our result applies to how real $\textit{Magic}$ is played, can be achieved using standard-size tournament-legal decks, and does not rely on stochasticity or hidden information. Our result is also highly unusual in that all moves of both players are forced in the construction. This shows that even recognising who will win a game in which neither player has a non-trivial decision to make for the rest of the game is undecidable. We conclude with a discussion of the implications for a unified computational theory of games and remarks about the playability of such a board in a tournament setting.

arXiv.org

A while ago I set out to create a pixel version of the Phyrexian font. Here it is. I'm pretty pleased with the result.

#MagicTheGathering #Vorthos #Phyrexia

If you are into #MagicTheGathering I also have a bunch of MtG stickers for when you need a Farewell not drawn by a terrible person, a bottle of Phyrexian oil for your ramen, or a sticker that only makes sense if you are a fan of Dandan.

(2/3)

#MtGDanDan #Stickers #Phyrexia