I don't understand the interpolation step of #perlin #noise generation.

I have gradient vectors at the grid points. I have points inside each grid square.

If I call the gradient vectors unit vectors, then the dot product of a gradient vector with a point-position vector is already scaled by distance. It will also be scaled by distance from the other corners.

Is that not already interpolated?

#python #numpy #procedural

Slow weekend... not much motivation to code... played a bit with my 3D-perlin-noise and made it non-homogeneous... looks like rash now 😜 #demoScene #rendering #perlin #noise

OxyMouse — это библиотека Python, предназначенная для генерации реалистичных движений мыши, совместимая с 2D движениями курсора в браузерах.

Она предлагает различные алгоритмы, такие как Bezier, Gaussian и Perlin, для создания плавных и естественных перемещений.

Библиотека позволяет генерировать случайные координаты, перемещения между точками для кликов, а также координаты для прокрутки.

src: https://github.com/oxylabs/OxyMouse

#opensource #foss #python #python3 #mouse #browser #beizier #gaussian #perlin #automatization

GitHub - oxylabs/OxyMouse: Mouse Movement Algorithms

Mouse Movement Algorithms. Contribute to oxylabs/OxyMouse development by creating an account on GitHub.

GitHub
Perlin Colors - programmed in Rust with the Nannou library

PeerTube
Fun and crazy circle animation in Processing. The effect is made using time, random functions and Perlin noise
https://agatedragon.blog/2024/08/01/crazy-circle-animation/
#Processing #creativecoding #Java #generativeart #perlin #programming
Fun and Crazy Circle Animation in Processing

I created this fun and crazy circle animation in Processing using the Java programming language. The effect is made using time, random functions and Perlin noise.

Agate DRAGON Games

Fun programming 39: The candy-space. Understanding noise() with 1 parameter

https://tubedu.org/w/gVPUJMHHD7rcXCHFhLFopS

Fun programming 39: The candy-space. Understanding noise() with 1 parameter

PeerTube
🌘 GitHub - Gollum999/perlin-wang: Perlin noise Wang tile generator - 無縫、非週期性的瓷磚噪音紋理生成器
➤ 使用Perlin Noise和Wang Tiles生成無縫、非週期性的噪音紋理
https://github.com/Gollum999/perlin-wang
這個項目是一個使用Perlin Noise和Wang Tiles的生成器,可以生成一組無縫、非週期性噪音圖像。
+ 這個工具聽起來很有趣!我想試試看如何使用Perlin Noise和Wang Tiles來創建不規則紋理。
+ 真棒!我正在尋找一種方法來產生自然而真實的紋理效果。我會去GitHub上查看更多有關此項目的信息。
#GitHub,ollum999 #perlin-wang #Perlin noise Wang tile generator
GitHub - Gollum999/perlin-wang: Perlin noise Wang tile generator - Seamless, non-periodically tileable noise textures

Perlin noise Wang tile generator - Seamless, non-periodically tileable noise textures - Gollum999/perlin-wang

GitHub

Another thing that these systems remind me of is #Perlin noise: incredibly powerful, compact, and capable of generating complex textures like the ones we find in the real world.

But the fact that it can make marbled patterns doesn't mean it will carve a statue for you.

#genuary27 - Code for one hour

I spent an hour playing with Perlin Noise. Each color is based on the same noise field but with higher octaves added.

#genuary #perlinnoise #perlin #generativeart

So yesterday, I took some time to rewrite from 0 a new infinite world generator engine!!! This is the result so far
#gamedev #indiedev #programming #sonic #perlin #game