"Berlin, Ronni!"

What are streets named after in Berlin? OpenStreetMap users have entered information for more than 10,000 streets in Berlin. I have created an edition of my etymology name page for that city:
https://berlin.etymology.findvej.dk/

A version of the routing engine that avoids roads named after men is on its way.

#OSM #OSRM

What are places named after?

We have a talk to give.

OSRM at #SOTM2026. The state of the project. The roadmap. The road ahead.

OSM deserves a routing engine that truly understands it. One built around how OSM actually works, not one that treats it as just another data format. OSRM has always been that engine.

The comeback kid takes the stage.

#OpenStreetMap #OSRM #routing

We’ve been experimenting with an isochrone endpoint today and it’s shaping up nicely.

Still experimental, but a fun Friday afternoon rabbit hole. Watch this space. 🗺️

#OpenStreetMap #OSRM #routing #geospatial

OSRM v26.5.0 is out. 🎉 💪 🗺️

Python bindings (nanobind-based) are now part of the main repo.

Build system migrated from Conan + vendored deps to vcpkg manifest mode.

Several Boost components replaced with C++20 stdlib equivalents.

Routing profile tests now cover winter_road and ice_road. CLI tools handle file paths with spaces.

https://github.com/Project-OSRM/osrm-backend/releases/tag/v26.5.0

#OSRM #OpenStreetMap #routing

Release Release 26.5.0 · Project-OSRM/osrm-backend

3c32a51 - ci: use BACKEND_RELEASE_TOKEN for release dispatch bab8263 - fix: merge conflict resolved 3c5c796 - chore: bump version to 26.5.0 552c6cf - fix(ci): use right token 1544378 - ci(release):...

GitHub

Contributing to OSRM just got easier. 😌✌🏻🦾

Less manual overhead, more automation. For starters:

Conventional Commits replace hand-maintained Changelogs. The number one source of merge conflicts for the past years automated away and gone for good.

And vcpkg simplified the convoluted dependency management enabling static builds.

More of these quality of life improvements coming. If you’ve been on the fence, now’s a good time.

👉 https://github.com/Project-OSRM/osrm-backend

#OSRM #OpenStreetMap #OpenSource #Routing

GitHub - Project-OSRM/osrm-backend: Open Source Routing Machine - C++ backend

Open Source Routing Machine - C++ backend. Contribute to Project-OSRM/osrm-backend development by creating an account on GitHub.

GitHub

🔧 We've simplified dependency management in OSRM‘s backend.

Moved to a single vcpkg-based workflow across Linux, macOS, Windows, and Docker.

Result: faster CI, reproducible builds, fewer platform quirks, and much easier dependency updates. Vendored copies removed and build setup cleaned up.

One path, less maintenance, more reliability.

#OSRM #OpenStreetMap #opensource

Je crois que #osrm me prend pour un coureur du tour de France. 🚴
J'ai calculé, ça fait du 34 km/h de moyenne, en ville. ⚡

OSRM v26.4.1 is out 🗺️

This maintenance release fixes a memory regression in preprocessing, adds routing support for escalators and moving walkways, improves winter and ice road handling in the car profile, and ships native ARM64 Docker images.

Release notes: https://github.com/Project-OSRM/osrm-backend/releases/tag/v26.4.1

#OSRM #OpenStreetMap #Routing #OpenSource

Release Release 26.4.1 · Project-OSRM/osrm-backend

8a1258c - chore: bump version to 26.4.1 4ea1444 - feat: conveying tag for escalators and moving walkways (#7466) 43d68f3 - ci: use native ARM machines in docker build (#7481) aa65f46 - fix(profiles...

GitHub

The OSRM debug tile view is getting a proper glow-up.

Speed annotations, directional arrows, node IDs, and segment weights are now laid out in a way that's actually readable at zoom. If you've ever stared at a debug tile trying to figure out why a route looked wrong, this one's for you.

Coming in the next release. #OSRM #OpenStreetMap #routing