Once again, hit points are abstract.

And so his central argument here is that combat does not represent literal sword wounds every round. So hit points are a combination of things.

They represent physical toughness, yes, but also fatigue, near misses, armor damage, luck, positioning, morale. All of those things are folded into what a hit point represents.

Only the final blow is the true injury, okay, during um during combat.

So hit points can represent near misses. They can represent scratches, exhaustion, luck running out, all those things of when you lose hit points. That's kind of what they mean. Okay?

So it's not literal sword wounds, which I know a lot of people think that's what it means. (dra1) #DaddyRolledAOne #GaryGygax #AdAndD

#datocurioso

¿Sabían que el origen de Dungeons & Dragons no se encuentra en la literatura fantástica, sino en la modificación de un juego de guerra medieval con miniaturas?

A principios de la década de 1970, Gary Gygax desarrolló un reglamento llamado Chainmail (1971), diseñado para simular batallas históricas del siglo XIV. El cambio de paradigma ocurrió cuando Dave Arneson, inspirado por la mecánica de Chainmail, decidió que los jugadores no controlarían ejércitos enteros, sino a un único personaje con habilidades específicas que exploraba las catacumbas de su propia campaña denominada Blackmoor. Esta fusión entre la estrategia militar de Gygax y la narrativa individual de Arneson dio paso a la publicación de la primera caja de Dungeons & Dragons en 1974 bajo el sello TSR (Tactical Studies Rules).

Aunque hoy se asocia directamente con la obra de J.R.R. Tolkien, Gygax sostuvo en diversas ocasiones que sus principales influencias literarias fueron autores de la corriente Sword and Sorcery como Robert E. Howard (Conan el Bárbaro), Fritz Leiber (Fafhrd y el Ratonero Gris) y Jack Vance, de quien tomó el sistema de magia "memorizable" donde los hechizos se olvidan tras ser lanzados. El nombre final del juego fue una elección de Cindy Gygax, la hija del creador, quien entre varias opciones prefirió la combinación de mazmorras y dragones por su sonoridad y capacidad de evocación.

#Historia #DungeonsAndDragons #JuegosDeRol #GaryGygax #DaveArneson

Woah! At #UKGamesExpo
RPG sessions normally cost £7 ... unless you are the child of #GaryGygax

I own a few of Luke Gygax's adventures, and they are OK, but not sure a 1400% markup is justified.

I still play with Speed Factor, of course, because I'm THAT #DungeonMaster. I actually think #GaryGygax wrote better rules than he realized there, but that's an argument for another day.

Oddly not discussed in this interview is a new #ADnD rule #GaryGygax mentioned a lot in his last years: Breaking initiative ties in favor of the character with the longest weapon.

https://www.enworld.org/threads/q-a-with-gary-gygax.22566/post-1401699

#GaryGygax himself might have objected to the phrase "house rules." As far as he was concerned, the creator of #ADnD didn't have #houserules. He only had new rules he hadn't told the rest of us about yet.

https://www.dragonsfoot.org/forums/viewtopic.php?p=198508&hilit=house+rules&sid=76985165b6504d2264b3860ad48a8629#p198508

A new Kickstarter has just launched with the goal of creating a memorial statue to honor the life of D&D co-creator Gary Gygax. https://dungeonsanddragonsfan.com/gary-gygax-memorial-sculpture/ #dnd #dungeonsanddragons #garygygax #TTRPG #kickstarter

« Seventh Level Magic-user Spells : Statue », 1984

by Larry Elmore (American illustrator, born 1948)
Illustration from "Dungeons & Dragons Players Companion : Book One" by Gary Gygax & Dave Arneson
TSR Inc., 1984

#vintagefantasyart #fantasyart #fantasyillustration #d&d #dDungeonsAndDragons #LarryElmore #GaryGygax #DaveArneson #FRPG #TTRPG

Dice, Dreams and Maps...

1- by Jeff Easley in "D&D Basic Rulebook", French Ed., 1982
2- by Jim Holloway (RIP 2020) in "D&D Basic Rulebook", French Ed., 1982
3 - by Jeff Easley in "D&D Players Manual", 1983
TSR Games, 1982-83

#vintagefantasyart #fantasyart #fantasyillustration #JeffEasley #JimHolloway #AD&D #DungeonsAndDragons #GaryGygax #BasicRulebook #PlayersManual #TTRPG #FRPG