@ConorMahood

The PDF copy of #CastlesAndCrusades player's handbook is available for free from the Troll Lord Games website here https://trolllord.com/product/castles-crusades-players-handbook/.

TV Tropes is great for teasing out story ideas. I've found that once I understand basic story structure, it's a lot easier to make small changes to keep players involved in a familiar plot but with enough twist to keep them interested.

When running a published module, I've been lucky enough to find digital copies of maps available with a quick search. Drop it into a chat service (our group uses Element, another free resource!) to show players the lay of the land without having to draw out details. Use a browser with a screen capture and you can drop specific snippets and cut out spoilers.

The above mentioned Element is great for keeping individual channels for game chat, sharing spells or pictures of characters and monsters ad well as maps, and can host calls for online games.

Youtube can be great for finding playlists or specific pieces of music or clips for background atmosphere or show off what your scene would look like.

Castles & Crusades Players Handbook – Troll Lord Games

Time for some #CastlesAndCrusades … with new dice!
New Quest: the mortality of green! (Castles and Crusades). A sapling of hope against ancient darkness. Can you guide its fragile life through corrupted woods before mortality takes hold? Make your move! #CastlesandCrusades #Fantasy #Questable #ttrpg https://questable.app/#/quests/kx3DrsJyo5CdVo4vuMaR
Questable

Questable

This is an interesting offer from Troll Lord Games: school game clubs can apply for a package of Castles & Crusades books and PDFs.

https://trolllord.com/school-game-clubs/

When I ran Tunnels & Trolls at a summer camp in Maine I had some very generous support from Flying Buffalo (which was great, because I kept giving away my copies of the game to kids). Always good to see publishers helping groups like this.

Physical copies are USA only, which is fair enough given the cost of international shipping these days.

#RPG #CastlesAndCrusades #Games #TrollLordGames

School Game Clubs – Troll Lord Games

@raphaelkaitz Appreciate the thought, but I tend to prefer theater of he mind over maps. It becomes a different game for me and I did not care for 5e at all.

I have a few systems lined up. #LightFantasy, #13thAge, and #CastlesAndCrusades.

Looks like I may be adding yet another #TTRPG game that I'm GMing. We have some young friends and the boyfriend has asked about playing in one of my games. At this point, the easiest way to get them in is to start a fresh campaign for them.

I'm going to push for #13thAge since I already have a campaign at home and I think, honestly, it's an easier game to start with than #DnD5e. I'd go for #CastlesAndCrusades (#CnC) or #LiteFantasyRPG, but my wife doesn't seem as keen on those games.

Not sure I have the spoons for another #Pathfinder game. 1e Pathfinder is a lot more number intensive than I'm comfortable with.

#GMLife

It’s a beautiful, sunny Sunday. Perfect for playing Castles & Crusades in a friend’s basement (albeit a basement with nice big windows letting in sunlight). #TTRPG #CastlesAndCrusades #GameDay
Time for some #CastlesAndCrusades at #MEPACon

@critfail_press #CastlesAndCrusades and #ADnD2e for sure. I love C&C for the simplicity of the SIEGE engine mechanic from what little I've gotten to run with it. AD&D 2e was the first game I played and I love it despite/because of the weird sub-systems for rolling. I'm going to run an Al-Qadim based backup game for my Pathfinder group.

I've even started running my Pathfinder game more OSR-style. My players are incredibly creative and I find that I need to make a quick, fair ruling on the spot if I don't want to drag things down looking for specific rules. A couple of my players do usually have tablets or computers up to help me find some rules on the fly though, so that helps.

I find that there's an incredible amount of trust required for OSR games. You have to feel like the GM is going to be fair and balance resolutions for the story and for the characters. I think it's a little more intimate of an experience, which I love. I feel honored that my players trust me to bring a satisfying gaming experience at my table and I don't want to betray that. It makes me be a better GM, I think.