The Early Access Program for ReSharper and .NET Tools 2025.3 Is Here
#dotnet #resharper #visualstudio #csharp #dottrace #dotmemory
The Early Access Program for ReSharper and .NET Tools 2025.3 Is Here
#dotnet #resharper #visualstudio #csharp #dottrace #dotmemory
Increase Your Odds to Find a Memory Leak With JetBrains #dotMemory - #dotNet
Ловушка бесконечно ленивого бассейна
Нечасто встречаются истории, когда причины и следствия сплетаются в один клубок, связывающий проблемы и с памятью, и с CPU, и с тредпулом. А инструментально затрагивающие и пулы объектов, и Lazy, и работу с асинхронностью, и длительные вычисления. А ещё реже встречаются те, где всё это распутывается и исправляется буквально несколькими строчками кода.
https://habr.com/ru/companies/skbkontur/articles/875514/
#net #c# #threadpool #c#net #производительность #dotmemory #performance
I have just published packages for #JetBrains #DataGrip, #dotTrace, #dotMemory, and #github-cli, for #Guix.
Previously packaged #Rider and #dotnet, and things are looking promising for developing .NET on Guix.
I probably won't have time to test it properly until January,
Get some errors when trying Azure CLI, so I need to look closer into that.
#mono is notably missing, but I'm confused about Mono Project, #wine fork and the .NET runtime mono repository.
The ReSharper and the .NET Tools 2024.3 Release Candidates Are Now Available.
https://blog.jetbrains.com/dotnet/2024/11/07/rsrp-net-tools-2024-3-rc/
#dotnet #resharper #dottrace #dotpeek #dotmemory #productivity #jetbrains
Get a preview of all the latest features and improvements set to be shipped with the next major ReSharper and .NET tools releases by downloading the Release Candidate builds that have just landed.
I’m testing the #dotMemory integration in #JetBrainsRider for #dotnet stuff, and I knew it was not good to have LINQ in your hot paths, but this is surprising after a refactor.
- Removed an anonymous object allocation
- Switched to for loops
Results:
- LINQ: 10 million object allocations and 1 minute to execute
- For loops: 2 Million objects and 15 seconds to execute