Client-hosting, a.k.a. Running a Game for Free, Without Servers
We know the hurdles when it comes to making a #multiplayer game.
One question will inevitably pop up pretty quickly: “How much will it cost to keep it running?”
Calculating costs for a live game can be difficult before starting development.
Luckily, there is an option that can help you keep costs down, effectively making coherence completely free to use:
Client-hosting.
https://coherence.io/blog/tech/running-a-game-for-free-without-servers
