I did some small improvements and fixes on the circuit drifter.

- v1.1 now works on main cables, no more warnings
- I annotated even more nodes and branches
- There is a neat faked ambient occlusion effect
- I added the model of cute lil RC car I had 30 years ago

Play it here:
https://cables.gl/p/frvJbi

Look into the source nodes here:
https://cables.gl/edit/frvJbi

(fixed broken link)

#webGl #cablesGL #gamedev #rapier3d #openSource

I just published the little "Circuit Drifter", an excercise in using #CablesGL for a full game loop and handling rapier physics with user input.

Right now gameplay only works on desktop, if you open it on mobile a very dumb auto-pilot will control the car for you.

Patch Page:
https://dev.cables.gl/p/frvJbi

You can also jump right into fullscreen:
https://dev.cables.gl/view/frvJbi

#gamedev #webDev #webGL #rapier

Thank you @kenney for the most perfect asset bundle out there. I don't know how many times I already took form this kit for either inspiration, blockout, prototyping or just plain assets.

Using www.gltf.report to preview, optimize and compress the models from blender.

With sounds layered on top of it (most from the freesound archive), this is shaping up to be a really neat project.

I just need a nice and animated car model now.

#b3d #cablesGL #webGl #gamedev

Trying to build a nice sphere-controller in cables.gl and things click more and more for me.

#cablesGL now can work with the rapier physics library, which is nice and stable.

<djkhaled>Another one</djkhaled>

The circle in the middle is visuals from a video synth.

#creativecoding #cablesgl #visuals

I can see why people like making reaction diffusion patches https://cables.gl/edit/oKtuAg #cablesgl #creativecoding

Turns out it was not that much manual work required to get everything over to #cablesGL and hook the encoder LEDs up to dynamic values!

#b3d #cablesGL #vj #MidiController

A bit of context for this project: I want to bridge the audio <--> visual gap in my performances better. The gigs I played all where basic FFT analysis of incomming audio.

I choose to keep working with #cablesGL over touchdesigner or other tools, which would expect you to have a heavy machine with an actual GPU unit. #3Dart often comes with beefy machines and long rendertimes. But there are so many ways to make compelling images. And in combination with #b3d it's a fantastic playground.

Moreover I can make my visuals anywhere, and if I want I can share parts of it as experiences on the #web.

I do not own rats, but find them very amusing and can sympathise well with the little dot eyes. You who follow me longer might remember other incarnations.
https://zuggamasta.de/projects/rat/

I do not want to limit myself to these too much, so more characters are already on the way.

I will also be more actively looking for people to pay me for this kind of work. Not sure how that will go, but I'll be using the more mainstream platforms to reach out to a more general audience again (YT and IG that is, even with all their cursed practices)

Thank you for reading. Heres a longer vertical version of the embedded video:

https://youtube.com/shorts/zPrXNJKDm9Y

The next part of the rat orchestra with #cablesGL and #vcvrack :

A very squeaky step sequencer, press the encoder to enable or disable step. Change the value to change pitch.

#theWorkshop

A longer version up over on youtube: https://youtube.com/shorts/zPrXNJKDm9Y

#characterDesign #rat #rats #cute #modularSynth #synthDiy #MidiController

Made a lil thing in #vcvrack and #cablesGl Adding parameters in visuals-world as well ins synths-world is more complicated then expected.

https://youtube.com/shorts/IFXetvx9m80

#b3d #mograph #modularSynth #MidiController

Patch059 - running rat synth #synth #vcvrack #vj #midicontroller #animation

YouTube