Day 96. Inner Fire 🔥

Inner Fire is my current attempt at treating global seismic activity less like static map data and more like a living planetary pulse unfolding through time.

Built with React 19, React Three Fiber, GLSL, MapLibre, and the live USGS earthquake feed.

It also became my first serious experiment using AI as a coding collaborator

#100DayMapChallenge #ThreeJS #WebGL #AI #DataVisualization #Geospatial #React #MapLibreGL

Decomposition into weight × level + jump - 3D graphs - 2D graphs - First 500 terms - Rémi Eismann

Decomposition into weight × level + jump with 3D graphs (WebGL three.js), 2D graphs and first 500 terms. This decomposition is an extension of the fundamental theorem of arithmetic and a new way to see the numbers. 1000 sequences decomposed (natural numbers, prime numbers, triangular numbers, composites...). Rémi Eismann

Godot WebGPU

Godot 엔진의 WebGPU 백엔드가 약 2개월간 개발되어 2026년 5월 베타 공개되었다. WebGPU는 WebGL 대비 최대 5배 빠른 성능을 보이며, 크롬, 사파리, 파이어폭스 등 주요 브라우저에서 호환된다. GPU 컴퓨트 셰이더 지원과 2D/3D GPU 파티클, 고성능 PBR 렌더링, 스켈레탈 애니메이션 등 다양한 기능을 제공해 Godot 웹 게임 및 애플리케이션의 성능과 그래픽 품질을 크게 향상시킨다. 개발자는 소스 빌드 및 곧 출시될 WebGPU 에디터를 통해 활용 가능하다.

https://godotwebgpu.com/

#godot #webgpu #gpu #webgl #graphics

Godot WebGPU — GPU-Accelerated Web Games

WebGPU rendering backend for Godot Engine — enabling compute shaders, GPU particles, and the full Mobile renderer in the browser.