I was really under the impression that it's okay to leave the #hiddenobjects in when found, but I got so many comments that people want them gone, that there is at least the option for that now. And use the system cursor.

Wishlist: https://store.steampowered.com/app/4281370/A_Thousand_Bees/

#difficultymode #nextfest #snf #accessibilityingames #hardmode #indiedev #miat #menu

BioWare released their accesibility features and I am thrilled!
A bunch of things we can customize, but I AM curious to know how well they apply and work in game.
However, the basics seem to be there and #DragonAgeTheVeilguard is the very first accessible Dragon Age, which is GREAT for newcomers!

Can't wait to play and check them out and draw my own conclusions. but is absolutely amazing that this is happening!

#AccessibilityInVideogames #AccessibilityInGames

https://www.ea.com/able/resources/dragon-age-the-veilguard

Dragon Age™: The Veilguard Accessibility Resources - An Official EA Site

Dragon Age™: The Veilguard

Electronic Arts Inc.

"Accessible Space Adventure" - my initial review on Accessbility options in #StarWarsOutlaws , my opinion on the gameplay and how accessibility holds up, with its highs and lows.

Go check it out! 👀

(EN only - PT version will arrive later on)

https://youtu.be/eEfHp9dgPgY

#Videogames #AccessibilityInVideogames #AccessibilityInGames

- YouTube

Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.

the game #ROADWARDEN has a "deaf support" setting, which says "the narration describes sounds in greater detail".

I don't think I've ever seen such a setting, seems like a good idea. Seems to be the one of two accessibility features (font is another), not sure if it would need others. I haven't played yet, I go trough the settings before playing most games.

#accessibility #games #AccessibilityInGames #deaf

PlayStation has officially announced the previous named Project Leonardo.

It is now called "Access Controller" and is coming out on 6th December, with pre-sales starting in 21st July.

Costing 89.99€ and exclusive to the PS5, PS joins the gaming sapce of accessibility controllers alongside the Xbox Adaptive Controller.

They have worked with AbleGamers, StackUpDotOrg and SpecialEffect to make this happen. What a win!

#AccessibilityInGames #Videogames #MastoGaming

https://blog.playstation.com/2023/07/13/access-controller-for-ps5-launches-globally-on-december-6/

Access controller for PS5 launches globally on December 6

Highly customizable accessibility controller kit available to preorder starting on July 21.

PlayStation.Blog
Like my stream and Discord server, a community, a group of people, can only grow if we actually use the stuff. Mastodon seems "stale" for some because we aren't talking. I'm part of this problem: I've posted less in here, I've talked and interacted and shared less here. If you know any cool people that are aligned with I like, such as #IndieGames , #Videogames , #Anime , #AccessibilityInGames and #RPG , please tag them!
I'm floating the idea of an 'unsettling imagery' filter as an option that can be toggled on our game, as some parts (1-E, 2-G if failed) can get pretty serious and I want to see if the younger crowd can get interested in the game. Worth doing? #accessibilityingames #gamedev