Habe gerade herausgefunden, dass man bei #Steam auch #Linux Binaries aus dem /usr/bin Verzeichnis als Steam-fremde Spiele bzw. Programme hinzufügen kann. Eine .desktop Datei ist da also nicht notwendig. So habe ich das zum Beispiel mit #Xash23 gemacht.

#HalfLife #Xash3dfwgs #Gaming #LinuxGaming
http://reactos.la10cy.net also now got an update after a long time, running now stable with #ReactOS 0.4.15-rel1 from March 2025.
The nightlies from the past days wont boot after installing them to disk, it just crashes with a bluescreen :(
And unfortunately I am also not able to run the latest #Xash3D version from the continuous builds. They will crash with 'IsThreadFibre' cannot be located in KERNEL32.dll >_>
So I have to run a version from 2024 which I still had.
#xash3dfwgs #fwgs #halflife

Lol the map is pitch black, but custom textures work

So yeah, did you know that Alien Grunts are surrounded by fireflies when they spawn?

#halflife #idtech #goldsrc #Xash3dFwgs #xash3d #trenchbroom #fps #retrogaming #gaming

GitHub - FWGS/xash3d-fwgs: Xash3D FWGS engine

Xash3D FWGS engine. Contribute to FWGS/xash3d-fwgs development by creating an account on GitHub.

GitHub

The build of Xash3D FWGS for Half-Life games on MacSourcePorts.com has been updated to the latest version of the project. Also, it runs on older Macs now.

https://www.macsourceports.com/game/halflife

#macgaming #retrogaming #macOS #halflife #xash3dfwgs #gaming #apple #m1 #m2 #m3 #applesilicon

Mac Source Ports: Half-Life for Apple Silicon and Intel Macs

Mac Source Ports: Half-Life

Obscure game on the Steam Deck!

Here's a often forgotten game that uses the GoldSrc engine, used by the first Half-Life: Gunman Chronicles.
It's a pretty fun FPS with a pretty cool atmosphere and guns selection.
You will need to use Xash3D Fwgs for this one, as it's much more stable than running it directly as a mod.

#SteamDeck #obscuregames #gunmanchronicles #Xash3dFwgs
#gaming
#RetroOnSteamDeck

Xash3D FWGS 0.20 release!