By definition, a "market crash" is value losing and economic downturn.

No game publisher is on the risk of disappearing.

You're still paying full price for subscriptions, games and consoles.

"Execs keep their yachts, workers get the shaft."

#Videogames #Gaming #Games #VideogameCrash

Excuse me, but if there is any "videogame crash", is on the development level and not the consumer level.

There is a market crash on game development jobs.

Why? Because the market is saturated, thus investments don't return as much as decades prior.

Line must go up. Layoffs must be done.

#Videogames #Gaming #Games #VideoGameCrash #MarketCrash

Ich frage mich, ob es irgendwann zu einem zweiten #VideogameCrash kommen wird. Mit der momentanen Praktik gewisser Unternehmen, muss man sich ja inzwischen die Frage stellen, ob man überhaupt noch #Videospiele kaufen sollte, wenn man sie am Ende eh nicht besitzt und das dem Boomer Gesetzgebern scheinbar egal ist.

#StopKillingGames
#GamePreservation
#GameOwnership
#FCKDRM
#StopDRM
#EndDRM

Per la rubrica #retro #Shadowsplay di oggi, in tempo per #Natale ricordiamo come mentre nel 1983 gli spot italiani urlavano "#Atari, magari!" l'#Atari2600 veniva spazzato via dal mercato da una lunga serie di cambiamenti del mercato...
#videogamecrash

https://www.bufale.net/video-game-crash-quando-il-crollo-di-atari-cambio-il-mondo-del-videogame/

Video Game Crash: quando il crollo di Atari cambiò il mondo del videogame

Tutti parlano del Video Game Crash, nessuno lo fa nel modo giusto. Io stesso devo confessare: è una cosa infinitamente più complessa...

Bufale

Latest Atari Archive episode by Kevin Bunch, starting the tumultuous year of 1982! The crash cometh. #videogamehistory #videogamecrash #atari

https://www.youtube.com/watch?v=ewcAT7xeXNE

Spacechase & Space Jockey: Atari Archive Episode 64

YouTube

It wasn't just Atari. It wasn't just ET. It as a whole lot more.

It's said that on December 8, 1982, the North American Home Video Game Crash began. Find out why!

https://videogamenewsroomtimemachine.libsyn.com/the-video-game-crash-40th-anniversary-part-1-atari

This episode of Video Game Newsroom Time Machine stars @videogamenewsroomtimemachine , Alex Smith, Quarterpast83, and myself as we discuss the major factors which precipitated and followed Atari's disastrous report in 1982.

Listen and find out how an industry was brought to its knees by uncertainty, arrogance, and poor financial planning.

#videogamehistory #videogamecrash

Video Game Newsroom Time Machine: The Video Game Crash 40th Anniversary - Part 1: Atari

On December 8th, 1982, Warner Communications, parent company of Atari, announced that their guidance to investors concerning their profit outlook would be dramatically lower than it had expected. While many in the video game space had felt unease at the meteoric rise of the industry over the previous 12 months, the news about Atari missing its targets would be the spark that would ultimately crash the North American console market and almost wipe the industry out completely. How could it come to this? What mistakes were made that caused this new medium to be so fragile? Hello, and welcome to a very special episode of the Video Game Newsroom Time Machine. This first part of our look back at the Video Game Crash focuses on Atari, its role in creating the console industry, the business decisions that laid the foundation of its demise and its fall. I'm your host Karl and we have gathered three luminaries in the area of video game history and friends of the show to break down this most formative event in the history of video games. Regular listeners will be familiar with our resident Warden of the Department of Corrections and author of the History of How We Play blog, Ethan Johnson. Dale Geddes, the world renowned FCC regulation specialist.And the master historian, and the man behind the They Create Worlds podcast and book, now available from fine retailers everywhere, Alex Smith. Recorded November 2022 The full video version of this conversation can be found on our patreon page here: Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @[email protected] Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or [email protected] Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.youtube.com/@play_history/featured Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Copyright Karl Kuras