Title: REoL TOUGH: Antichrist! (watervised)
Author(s): George J. Fiffy II
Date: 1997-11-30
Medium sized wizard. Transparent-water-vised version of <a href="620e029071a2d9cbf18fa308aa83f9c0da35b4365a80e9e550b04380c89e7981">4fiffy4</a>

https://www.quaddicted.com/db/v2/maps/9a0dd8be8490c66a78826a0ca708bbfdaf213342791b6012a50765d80031e41d

#traps #wizard #map #quake

Nicola Coughlan is right: ‘body positivity’ traps us in the same old conversations | Rhiannon Lucy Cosslett

https://misryoum.com/us/trending/nicola-coughlan-is-right-body-positivity-traps-us/

Nicola Coughlan is sick of the subject of “body positivity”, and thank God, because so am I. “The thing I say sometimes that pisses people off is I have no interest in body positivity,” she said in a recent interview....

#Nicola #Coughlan #right #body #positivity #traps #the #same #old #conversations #Rhiannon #Lucy #Cosslett #US_News_Hub #misryoum_com

Nicola Coughlan is right: ‘body positivity’ traps us in the same old conversations | Rhiannon Lucy Cosslett

Nicola Coughlan is sick of the subject of “body positivity”, and thank God, because so am I. “The thing I say sometimes that pisses people off is I have

US News Hub
Due to some day-job scheduling issues, I hadn't painted for almost a week.

Yesterday night, I finally re-ignited the digital display and re-approached the subject matter. But I felt completely lost — even though I had been painting the array of colors for hundreds of days before.

My mind simply could not organize the colors into something paintable! There were just too many colors to choose from, in too many locations!

But after an hour or so, I rationalized beginning somewhere — but it was difficult. I felt I had lost my capacity to think and make decisions. There were just too many choices, too much work ahead, and I felt overwhelmed with the stimuli — oranges, greens, blues, reds, yellows, blacks, violets, browns, whites, cyans, and so on....

Eventually, I chose a small partition in which to work, and began the hopelessly absurd task of painting one square, then another.

After a couple of hours, my mind began to organize the colors effectively.

All the colors and their positions ultimately made some paintable sense, were re-organized into mixable units, and I was back up to speed, faster than ever.

I am reminded of the expression, "an object at rest tends to stay at rest," and that getting started is always most difficult. But once in motion, the object tends to stay in motion and working becomes easier, and simpler.

#painting #traps #neverGiveUp
Title: Cogs Of Conflict
Author(s): Speedy
Date: 2008-04-25
Metal map with experimental gameplay; instead of fighting the monsters directly, the player has to take a more stealth-based approach and lure them into traps.

https://www.quaddicted.com/db/v2/maps/c70336606355e2384e379ea1754ea0a20738af78e0d895bc7e0c6fd3aed31e18

#experimental #metal #traps #map #quake
In other exciting news, I managed to clean and reset two Doc200s without injury.
#traps #trapping #PestControl #Doc200-

@taliasworld Also the #Wiki says makers had #opinions about initially releasing it and various changes / versions after.

I'm happy to have this scene because it explains or represents a lot (which I think people are looking for in films), and taken in just the bubble of it and basic theatrics it says well what people and a rolling generation feels:

Spiritual war until we accept every spirit / character of person and work *with them* rather than impose ignorant #systems of #power and $ #traps.

Title: The Soul Grinder
Author(s): Wright Bagwell (Paul_Bunyan)
Date: 1997-04-12
Large Medieval map.

https://www.quaddicted.com/db/v2/maps/d71a39a8fe5c11bc817a05516c243fa41f7740ac302587cc413ac85788398a59

#bricks #medieval #terracotta #traps #wizard #map #quake