Okay, finally was a joke.. I keep finding titles in my library I want to compare xD

Here is last years "this needs a Switch2 upgrade PLEASE" title - Atelier Yumia which was struggling a lot in handheld mode.

The comparison is like day and night even though both were taken using the "Quality" setting of Yumia. With boost mode on it's a lot closer to PS5 / xbox / PC graphics though still a bit limited which can't be helped.

P.S. if you have a game you're curious about boost mode feel free to ask - if I have it I'll make a comparison video
#Switch2 #BoostMode #Switch2BoostMode

And finally a JRPG series that's close to heart but really doesn't need Boost Mode in the first place:

Legend of Heroes: Trails from Zero

The game never had any issues utilising the Switch2's full handheld resolution but turning on boost mode does a few interesting tweaks to the UI - namely shrinking elements as it now realises it has 1080p resolution available.

#Switch2 #BoostMode #Switch2BoostMode

Atelier Resleriana: The Red Alchemist and the White Guardian - looks great docked on OG Switch but very pixelated and low-quality handheld.

Boost mode for this one doesn't do miracles, it just switches the game to it's full docked graphics and even asks you to confirm you're now using a SwitchPro controller (side effect of boost mode). Over-all I'm very happy with the upgrade.

#Switch2 #BoostMode #Switch2BoostMode

CrysisCore - looks good docked on OG Switch and gets blurry and ugly in handheld.

Can't argue with this one become crisp and less aliased with a noticeable improvement to resolution and brightness compared to playing without boost mode.

#Switch2 #BoostMode #Switch2BoostMode

Harvestella - arguably I didn't expect too much as the game already uses upscaling to work in docked mode on the OG Switch and gets blurry and unplayable Handheld.

There's minor improvements in detail and sharpness but overall not too much of an improvement.

#Switch2 #BoostMode #Switch2BoostMode