@wendinoakland this is fantastic #NANARCHY #SHARPEDGES  
🛠️ Ah yes, the brave soul who took a file to their MacBook corners and lived to tell the tale. Because nothing says "I'm a rebel" like slightly less sharp edges on your overpriced aluminum rectangle 🍏. Sure, Steve Jobs would be proud... or maybe just confused. 🤔
https://kentwalters.com/posts/corners/ #MacBookModifications #DIYProjects #TechRebel #AppleHumor #SharpEdges #HackerNews #ngated
On filing the corners off my MacBooks

I've been running btsync for years. It was overkill for what I needed at home, or not quite right for real geo-replication services for storage arrays. So I built something.

I'm not done, but it's pretty neat already!

https://fortyeightdegrees.com/2026/04/08/peerdup-no-cloud-required.html

#homelab #bittorrent #filesharing #sharpedges #peerdup

Introducing peerdup: BitTorrent-backed private file replication | Forty Eight Degrees

#GameDev #ProceeduralGeometry #CatmullClark #SmoothEdges #SmoothVertices #SharpEdges #SharpVertices Some more progress with this.

- I got the normal calculations working (but I am not splitting any vertices, which is why the sharp circular edge at the base looks a bit "soft".)

- I added code for tagging verts or edges as "sharp" and implemented the CatmullClark special cases for processing those (which took some getting right, let me tell you, don't talk to me about taking a vert from the new array when it should have come from the old one...)

Not quite as advanced as I hoped to be by now, but looking pretty good...

Next step: try out the dozen or so examples which I hope will look good for use as part of differently styling different sort of generated landscape...

Further out: I need to get to grips with UVs... and possibly think about some sort of styling that can reach inside the divided mesh and (e.g.) apply grass to the top and "roadway" to selected contiguous smooth strips...

I saw a Cybertruck in the Target parking lot this afternoon. It looks like Guy Fieri's range hood in person. #sharpedges