Animals 3D Bat | 3D Animals | Unity Asset Store

Elevate your workflow with the Animals 3D Bat asset from Sigmoid Button Assets. Find this & other Animals options on the Unity Asset Store.

Anime/Manga/Toon Shader Graph | VFX Shaders | Unity Asset Store

Add depth to your next project with Anime/Manga/Toon Shader Graph from Zakhan. Find this & more VFX Shaders on the Unity Asset Store.

E570: "It's Over 5,000! (Followers on Instagram)"

YouTube

https://youtu.be/TbLY4xxR3KQ

E569: "Emissive Particles Test"
Testing some of the particle sims with no or(or minimal) lighting. The third one is egregiously bright, but I kinda dig it.

#creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

E569: "Emissive Particles Test"

YouTube

https://youtu.be/BLMzZTzDYLU

E567: "Frozen Sim Buffers 4 (Motion To Sim Timescale)"
Testing on big screen. NB, 3D distorted on side panels as interactive is intended for flat 17m x 3m screen, rather than the LED CAVE (so it doesn't project angle of side panels, or use LED floor).

#creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

E567: "Frozen Sim Buffers 4 (Motion To Sim Timescale)"

YouTube

https://youtu.be/vmq8m5R7KCs

E566: "Frozen Sim Buffers 3 (User Motion To Sim Timescale)"
Testing utility script that hooks user motion (from depth camera) to fluid sim timescale with a fairly quick smoothing/falloff - so a bit like SuperHot, where the sim only updates/moves when you move.

#creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

E566: "Frozen Sim Buffers 3 (User Motion To Sim Timescale)"

YouTube

https://youtu.be/cZ-4ngjc1pU

E565: "Super Ultra Mega Wide 2 (Colour Variants)"
Working on stuff for a 17m wide x 3m tall video screen - testing some different colour variants.
Comped several test renders together as 17:3 aspect ratio means I can fit 3x into 16:9 frame.

#creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

E565: "Super Ultra Mega Wide 2 (Colour Variants)"

YouTube
E564: "Super Ultra Mega Wide (Motion Sim Freeze)"

YouTube