http://www.youtube.com/watch?v=DOwJrNZoD48
#RichCale #ChronoTrigger #SquareSoft #snes #RetroGaming #RetroGames


Collector’s Log: Reorganization
Getting an SNES back in May was the last piece of my new retro collecting roadmap. It also created a bit of an organizational snag. My Retro Room has five shelving units. Two of them house my original PlayStation library (which is over 1,100 discs!). One is for my original Xbox non-sports games. The other two were designated for NES, SNES, and Genesis. There's one more shelving unit that, at some point, I hope to have assembled and put up. That will ideally be for N64 games, with some room […]https://peteskerritt.com/2026/06/10/collectors-log-reorganization/

recreation of the pixel font from probe/acclaim's stargate (1995) on the sega mega drive/genesis. this recreation is available in TrueType+COLR and WOFF2. only the characters present in the game's …
Chiacchierata sulla fisicità dei videogiochi di una volta e di come insegnarli a un bimbo (il mio 😅):
https://open.substack.com/pub/cronachedallasoffitta/p/toccare-con-mano-i-videogiochi
#retrogaming #snes #nintendo #videogames #educazionedigitale
Happy Jurassic Park Day! I'll be playing some Jurassic Park: The Chaos Continues. This is NOT a first time playing - two hundredth maybe. Not aiming to beat it, just have fun. I will be using the Infinite Continues cheat.
https://kick.com/with-The-Butler/
https://twitch.tv/with_The_Butler/
Community Discord -> https://discord.gg/fg3QVRCtYc
#Streaming #Twitch #Kick #Gaming #RetroGaming #JurassicParkDay #JurassicParkTheChaosContinues #SNES #SuperNintendo #JurassicPark

recreation of the pixel font from probe/tantalus/acclaim's stargate (1995) on the SNES. this recreation is available in TrueType+COLR and WOFF2. for a monochrome version, see this recreation. only …
I've been working on a file manager and backup tool for Turbo File Twin and Turbo File Adapter, using the same visual style as my previous WildStorage tool for DS. Includes a library for making it friendly to work with Turbo File in SNES homebrew games.
I need to finish adding the file operations (copy, move, delete; skipping hex edit for now) and test it thoroughly (the TFII filesystem code is untested and almost certainly needs work) and then I think it'll be a good basic version of the tool.
Source code: https://code.novasquirrel.com/Maffi/TurboFileManager