There's something not quite right with the sheep's face, and then I realised... giggity #pixelart #indiedev #roguelikedev (btw the game is Roguefort - demo on Steam): store.steampowered.com/app/4274730/...

RE: https://bsky.app/profile/did:plc:p2en2bhvx7wkyrbbo4bfv52j/post/3mlfhlpj5h22l
#ZMAngband #traditionalroguelikes #roguelikedev a good way to celebrate one's birthday is announcing a new update to one's variant :D That being said, V.9 is updated and ready to enjoy! With lots of new stuff between Monsters, Items, and game features, such the special chance of exclusive dropping for certain monsters and the boost for immersion + fun when fighting. To be added to the existing 'Sounds and Feelings' cinematic thread. Have fun!!! Link in bio.
16x16 cow sprites are much harder to draw than I anticipated #pixelart #indiedev #roguelikedev
#ZMAngband #roguelikedev you got it, the whole evening coding in different combos of monsters/drops to be generated. + coded in the possibility of attaching drops to flags, so in a future I only have to rewrite/interchange flags on existing creatures for any desired drop combo.
Man, next update is gonna be LIT AF.
Plus... More on the immersion side too when in combat, but NO spoiling that one!
Moving forward and growing, this #variant is delivering some serious #FUN. #traditionalroguelikes
#ZMAngband #roguelikedev hi, folks of mastdn :) open question here. W/ the last code rework, I can make selected creatures to have a chance of dropping objects assigned to them exclusively.I'm releasing an update soon,so players can have a taste of the last added features. Question: should I go full-dive and rework some more monsters from the Bestiary with that object-dropping thing?Could it affect how folks interactuate w/ monsters?Would it feel like cheat? Or would my players enjoy it?
Roguefort demo v0.5.0 just released ๐Ÿฅท new sneak and thievery system ๐Ÿง€ cheesemaking mega expansion ๐Ÿ… new level up perk system and upgrade paths ๐Ÿ‘ฉโ€๐ŸŒพ Rimworld-style workers ๐Ÿž many bug fixes and QoL stuff #indiegames #roguelikedev #indiedev #steam store.steampowered.com/news/app/427...

Roguefort - Roguefort v0.5.0 -...
Roguefort - Roguefort v0.5.0 - Steam News

The Long Shadow Update

#ZMAngband #traditionalroguelikes #roguelikedev Skeletons make piles of bones when defeated, Slime Fungi turn into Slime Mold, Cultists that carry Unholy Water, among some others. Coded in new stats and features. Two less bugs as well!
...and I thought one year would be enough? Boy was I wrong or what!? Next update a-brewing!
#ZMAngband #traditionalroguelikes #roguelikedev extra! extra! Latest update for this humble Z variant already released and available for downloading and enjoying!
https://jose-machete.itch.io/zmangband-med
Read the machete_readme.txt IV.26 entry (at least, althought reading the whole thing is advised and fun and enjoyable) to see what is fixed, added and reworked.
Thank u loads to all my good folks that contribute in any way to this little project of mine.
ZMAngband Machete Edition by Jose Machete

Youngest bastard son of the mythical Angband variant ZAngband.

itch.io
Official 7DRL 2026 reviewing results are in!
https://roguetemple.com/7drl/2026/
#7drl2026 #roguelikedev
#ZMAngband #traditionalroguelikes #roguelikedev so excited for the next update!! New monsters, new magic items, polished door destruction thang, following up last patch, more polished code under the hood... The more I play it, the more time I spend on this variant, the more I love it.