C64 sprite multiplexing: how burger games beat the 8 sprite limit
#Commodore64 #C64 #RetroComputing #SpriteMultiplexing #VICII #Demoscene #RetroGaming #8Bit #GameDev #RetroDebugger
https://theoasisbbs.com/c64-sprite-multiplexing-how-burger-games-beat-the-8-sprite-limit/?fsp_sid=3056
#Commodore64 #C64 #RetroComputing #SpriteMultiplexing #VICII #Demoscene #RetroGaming #8Bit #GameDev #RetroDebugger
https://theoasisbbs.com/c64-sprite-multiplexing-how-burger-games-beat-the-8-sprite-limit/?fsp_sid=3056

