🔥 Wolken Studios unveiled Alpha 6 for Gods, Death & Reapers: the headline change is a formal split of PvP, PvPvE and dedicated PvP maps. Stable maps become safer PvE zones for learning mechanics; Unstable maps turn into riskier PvPvE with higher rewards.
The endgame gains the ARENA PvP mode; players can respawn after their first death; a new enemy faction and unspecified environmental hazards are coming; longsword and staff get new abil...
⚡️Wolken Studios revealed what's coming in Alpha 6 for Gods, Death & Reapers: a clear split of map types and several fresh mechanics, PVP, PVPVE and safer PVE zones to learn the ropes.
Highlights: Stable maps become safer PVE areas for exploring mechanics, Unstable maps turn into PvPvE with higher rewards and risk, a new endgame Arena PvP mode, revive-after-first-death, a new enemy faction, hazardous environmental elements (unspecified), new skills fo...