Julien talks about matte painting and how we used them over the different projects at the Studio. Dive into more details here:
#b3d #BlenderStudio #mattepainting #WingIt #Charge #ProjectGold
Julien talks about matte painting and how we used them over the different projects at the Studio. Dive into more details here:
#b3d #BlenderStudio #mattepainting #WingIt #Charge #ProjectGold
All of the gritty details of how the shard generation, deformation and rigging actually works under the hood. Article 3 of a series on our shattered pipeline.
#b3d #BlenderStudio #ProjectGold #modeling #geometrynodes
https://studio.blender.org/blog/a-shattered-character-pipeline/
Concept Artist Vivien Lulkowski takes you through her process to painting naturalistic, painterly clouds with the Brushstroke Tools Add-on. Elevate your shots with this technique! ☁️
#b3d #BlenderStudio #ProjectGold #mattepainting
https://studio.blender.org/blog/painting-clouds-with-brushstrokes/
Project Gold - Sound and Music making-of
https://video.blender.org/videos/watch/22122ed5-ba3d-41c5-a1d9-401cc0ada8b1
Find out how we created a fully animation-ready shattered character! ⚡
Number two of a series diving on the conception and functional design of Project Gold's shattered modeling and animation.
#b3d #BlenderStudio #ProjectGold #modeling #tooling
https://studio.blender.org/blog/shattered-mikassa-using-the-tools/
Almost a character in itself, discover the process behind developing and modeling the boat in Project Gold. ⛵
#b3d #BlenderStudio #ProjectGold #modeling #design
Julien goes into details on the conception and functional design of Project Gold's shattered modeling and animations. The first article of a series.
#b3d #BlenderStudio #ProjectGold #shards #modeling
https://studio.blender.org/blog/designing-a-breakable-character/
How did Vivien and Andy create the oil painting brush atlases used in Project Gold? 🖌️ Some trial, a lot of errors, and a bit of hardware mayhem...
#b3d #BlenderStudio #ProjectGold #brushstrokes #texture
https://studio.blender.org/blog/oil-painting-brushes-for-project-gold/
How did we work between previs mocked-up sets and the clean, final files, with all the changes happening in parallel? Andy explains his process and how he managed the camera complexities on Project Gold.
#b3d #ProjectGold #BlenderStudio #3danimation
https://studio.blender.org/blog/cameras-from-previs-to-set-file/