Making Video Games in 2025 (without an engine) by #NoelBerry
https://noelberry.ca/posts/making_games_in_2025/
I agree with a lot of the text, but most of all with this:
"Finally, to wrap all this up ... I no longer use Windows to develop my games (aside from testing). I feel like this is in line with my general philosophy around using open source, cross-platform tools and libraries. I have found Windows increasingly frustrating to work with, their business practices gross, and their OS generally lacking. I grew up using Windows, but I switched to Linux full time around 3 years ago. And frankly, for programming video games, I have not missed it at all. It just doesn't offer me anything I can't do faster and more elegantly than on Linux."

