Making Video Games in 2025 (without an engine)

Thoughts, tools, and libraries I use to make games

The making of TinyTerrains

PeerTube
@YoSoyFreeman 's excellent post about the state of physics in #godot , more specifically about character controllers: https://mastodon.gamedev.place/@YoSoyFreeman/112366339820121615
Is a very good read! There's a good amount of research and personal experiences behind it. I recommend reading it.
It's also a good starting point for devs who wish to build #noengine about the mistakes to avoid and what implementation to use as references.
Yo Soy Freeman (@[email protected])

Hi! I been using #godotengine for more than four years and worked with it since then! It has been a wonderful time with ups and downs. Four years ago i thought we needed to have a conversation. Four years later, with all my love and hopes, i invite you to have another one. https://github.com/godotengine/godot-proposals/discussions/9646 This is the result of hundreds upon hundreds of hours of work. Please, share if you can. #gamedev #indiedev

Gamedev Mastodon

How it started

#indiegame #noengine