it doesn’t look like much—and I really don't know what I'm doing—but it is the very start of if I hope will be an FPGA core for #minicube64 on Analogue Pocket
thanks to @thsalvo patience for helping me get this far
it doesn’t look like much—and I really don't know what I'm doing—but it is the very start of if I hope will be an FPGA core for #minicube64 on Analogue Pocket
thanks to @thsalvo patience for helping me get this far
progress continues on our first game for #minicube64
DEAD END
a game inspired by Video Kojima—
check it out at https://aeriform.io/deadend
so I asked if Mrmo Tarius could imagine what a physical #minicube64 handheld might look like and then this happened, and holy hell this is amazing, I love it !
featuring the Dead End Holiday Demo with pixels by @thkaspar
no, *you* went overboard imagining what official #minicube64 game sd cards might look like_
𝐃𝐄𝐀𝐃 𝐄𝐍𝐃 our first major title for #minicube64 has a development build available to supporters in the Veiled Athenaeum °.
An early access release of our bokeh/light leaks Spectra Volume II is available to Spark and Lanterns.
support us at https://aeriform.io !
ok time for another MINICUBEJAM !
This is a demo/game jam for #minicube64. See what you can do with this 6502 assembler based fantasy console with 64x64px + 64 colours in 64K.
No rules just vibes.
not a lot of gamedev progress this year so far, but here is some Dead End gameplay !
𝐃𝐄𝐀𝐃 𝐄𝐍𝐃 Holiday Demo for #minicube64 out now on https://aeriform.itch.io/deadend
𝐃𝐄𝐀𝐃 𝐄𝐍𝐃 Special Holiday Demo !
For #Minicube64
Help Cliff-er... Santa find the presents for his beloved family, lost in Bridges Medical
Out now for everyone on https://aeriform.io and https://aeriform.itch.io/deadend ✨