My character, in the first hours of our one-shot, apparently corrupted all ice cream in the city, and now no one has any ice cream.
I thought we were playing Superheroes, but apparently we're playing Horror!
One thing I'm doing for the next 2 months is *not* participating in any new games, but filling in the boxes for the games that are already on the list:
#MasksRPG — running when I've only played it (one-shot)
#CandelaObscura — playing when I've only run it (campaign)
#Dive RPG — running when I've only played it (one-shot)
CBR+PNK — running when I've only played it (one-shot)
My character, in the first hours of our one-shot, apparently corrupted all ice cream in the city, and now no one has any ice cream.
I thought we were playing Superheroes, but apparently we're playing Horror!
Playing Masks (Hero High style) after a long hiatus.
Trying to infiltrate a cult, but my teammate wandered in thinking it was the criminal underground and used her emotion control powers to basically dissolve it. But still managed to connect with my roommate’s sister and we are going to infiltrate the cult HQ the next day.
The aftermath has been so chaotic we’ve spent half a session on the early hours of the morning.
Then AP broke in to rescue APD and her power source, the evil chunky monkey figurine
but AL called the Caped Collector heroine who - having ported in - claimed taking the monkey from APD would cause damage to APD, but cautioned not to project no more
AP then flew APD home, and asked her to fly around the block one more time. Of course APD got out of her body.
In yesterday's session of #masksRPG
we found a manbat-like vampire
the astral-projecting delinquent got sucked into a dream realm with an ominous figure that scared her shitless
the absorbing protege tried to befriend it, absorbed its power, then enjoyed flying
the angelic legacy raised heaven because both others were just gone
after waking up APD then came over to AL's home in person - they had claimed they were a ghost not projecting
didn't go over well. #pbta 1/2
We're drawing to the end of a 2 1/2 year rpg campaign in Masks and everyone is simultaneously ready to move on and sad that we're moving on. But, as our GM suggested gently, maybe it's time for our characters to actually resolve their problems instead of having them live forever.
The definitiveness of an end can be horrifying; what comes after? But that's also the joy, of course; what comes after?
I find myself bouncing pretty hard off of games like #MonsterOfTheWeek #TTRPG #MasksRPG that require an up-front many-to-many set of relationships between the PCs.
*No*, I'm not your buddy yet. We just met!
And while it is my fervent wish to have a backstory that gets used in a campaign, and relationships with other PCs, the times when I have tried setting up specific relationships with other PCs with people I'm just meeting for the first time in real life, it has.....not gone well.