Kids Can’t Stop Shouting ‘Six Seven’ Here’s What It Really Means

Parents/ Getty Images It feels like we're sinking deeper into a new level of brain rot that has never been seen before. One where kids' speech has been so thoroughly meme-ified that understanding what they are saying nearly requires learning a whole new language. The latest can't-shake-it phrase? "Six-seven." Attempting to explain what this term actually means has proven complicated for even the most seasoned teen slang experts.......Continue reading.... By Annabelle Canela Source: […]

https://onlinemarketingscoops.com/2025/10/20/kids-shouting-six-seven/

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#SoftSofting #LearningEnvironment #ClassroomDesign #InnovativeSpaces

amtabmfg | Instagram, Facebook | Linktree

AmTab designs, manufactures, and furnishes high-impact learning environments.

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Seeking a supportive environment to enhance your DevOps knowledge? With "The Server Room", I offer a welcoming space for professionals to connect, learn, and grow together. Join our community and take your skills to new heights!

https://monospacementor.com/devops-learning-community/

#TechCommunity #LearningEnvironment

DevOps learning community

The Server Room is a DevOps learning community that focuses on boosting the skills and careers of its members.

The Monospace Mentor

Here is a paper from the Asia-Pacific Journal of Teacher Education by my friend Gerald Ardito and me that presents a slightly different way of thinking about teaching and learning. We adopt a broadly complexivist stance that sees environments not as a backdrop to learning but as a rich network of dynamic, interwingled relationships between the various parts (including parts played by people), mediated through technologies, enabling and enabled by autonomy. The model that we develop knits together a smorgasbord of theories and models, including Self-Determination Theory (SDT), Connectivism, an assortment of complexity theories, the extended version of Paulsen’s model of cooperative freedoms developed by me and Terry Anderson, Garrison & Baynton’s model of autonomy, and my own coparticipation theory, wrapping up with a bit of social network analysis of a couple of Gerald’s courses that puts it all into perspective. From Gerald’s initial draft the paper took years of very sporadic development and went through many iterations. It seemed to take forever, but we had fun writing it. Looking afresh at the finished article, I think the diagrams might have been clearer, we might have done more to join all the dots, and we might have expressed the ideas a bit less wordily, but I am mostly pleased with the way it turned out, and I am glad to see it finally published. The good bits are all Gerald’s, but I am personally most pleased with the consolidated model of autonomy visualized in figure 4, that connects my own & Terry Anderson’s cooperative freedoms, Garrison & Baynton’s model of autonomy, and SDT.

Reference:

Gerald Ardito & Jon Dron (2024) The emergence of autonomy in intertwingled learning environments: a model of teaching and learning, Asia-Pacific Journal of Teacher Education, DOI: 10.1080/1359866X.2024.2325746

https://jondron.ca/new-article-from-gerald-ardito-and-me-the-emergence-of-autonomy-in-intertwingled-learning-environments-a-model-of-teaching-and-learning/

#autonomy #complexity #complexivism #freedom #learning #learningEnvironment #SDT #teaching

This week all public high schools in New South Wales have enforced a ban on mobile phone usage during school hours, including recess and lunch. The move is aimed at improving the classroom environment by reducing distractions and cyberbullying. Exceptions are allowed for educational purposes and students with specific needs.

https://zurl.co/mfcu

#education #australia #NSW #mobilephones #phoneban #bullying #learningenvironment

Mobile phones now banned in all NSW public schools

Students in public high schools across NSW must have their mobile phones turned off and out of sight from today.

..:: Learning Environment ::..
When it comes to teaching computer science to our tamariki, the learning environment is crucial. A supportive, collaborative, and inclusive atmosphere fosters curiosity and creativity, allowing kids to explore and experiment with technology in a safe and engaging way. Small groups allow them to participate and engage in discussions and activities, which can promote deeper learning and understanding of new concepts. #computerscience #education #learningenvironment
On the Misappropriation of Spatial Metaphors in Online Learning
This is a link to my latest paper, published in the closing days of 2022. The paper started as a couple of blog posts that I turned into a paper that nearly made an app
https://jondron.ca/my-latest-paper-on-the-misappropriation-of-spatial-metaphors-in-online-learning/
#behaviour #boundary #design #digitalsystem #education #environment #learning #learningenvironment #metaphor #network #service #structure #teaching #technology
On the Misappropriation of Spatial Metaphors in Online Learning

This is a link to my latest paper, published in the closing days of 2022. The paper started as a couple of blog posts that I turned into a paper that nearly made an appearance in the Distance Educa…

Jon Dron's home page

This is a link to my latest paper, published in the closing days of 2022. The paper started as a couple of blog posts that I turned into a paper that nearly made an appearance in the Distance Education in China journal before a last-minute regime change in the editorial staff led to it being dropped, and it was then picked up by the OTESSA Journal after I shared it online, so you might have seen some of it before. My thanks to all the many editors, reviewers (all of whom gave excellent suggestions and feedback that I hope I’ve addressed in the final version), and online commentators who have helped to make it a better paper. Though it took a while I have really enjoyed the openness of the process, which has been quite different from any that I’ve followed in the past.

The paper begins with an exploration of the many ways that environments are both shaped by and shape how learning happens, both online and in-person. The bulk of the paper then presents an argument to stop using the word “environment” to describe online systems for learning. Partly this is because online “environments” are actually parts of the learner’s environment, rather than vice versa. Mainly, it is because of the baggage that comes with the term, which leads us to (poorly) replicate solutions to problems that don’t exist online, in the process creating new problems that we fail to adequately solve because we are so stuck in ways of thinking and acting due to the metaphors on which they are based. My solution is not particularly original, but it bears repeating. Essentially, it is to disaggregate services needed to support learning so that:

  • they can be assembled into learners’ environments (their actual environments) more easily;
  • they can be adapted and evolve as needed; and, ultimately,
  • online learning institutions can be reinvented without all the vast numbers of counter-technologies and path dependencies inherited from their in-person counterparts that currently weigh them down.

My own views have shifted a little since writing the paper. I stick by my belief that 1) it is a mistake to think of online systems as generally analogous to the physical spaces that we inhabit, and 2) that a single application, or suite of applications, should not be seen as an environment, as such (at most, as in some uses of VR, it might be seen as a simulation of one). However, there are (shifting) boundaries that can be placed around the systems that an organization and/or an individual uses for which the metaphor may be useful, at the very least to describe the extent to which we are inside or outside it, and that might frame the various kinds of distance that may exist within it and from it. I’m currently working on a paper that expands on this idea a bit more.

Abstract

In online educational systems, teachers often replicate pedagogical methods, and online institutions replicate systems and structures used by their in-person counterparts, the only purpose of which was to solve problems created by having to teach in a physical environment. Likewise, virtual learning environments often attempt to replicate features of their physical counterparts, thereby weakly replicating in software the problems that in-person teachers had to solve. This has contributed to a vicious circle of problem creation and problem solving that benefits no one. In this paper I argue that the term ‘environment’ is a dangerously misleading metaphor for the online systems we build to support learning, that leads to poor pedagogical choices and weak digital solutions. I propose an alternative metaphor of infrastructure and services that can enable more flexible, learner-driven, and digitally native ways of designing systems (including the tools, pedagogies, and structures) to support learning.

Full citation

Dron, J. (2022). On the Misappropriation of Spatial Metaphors in Online Learning. The Open/Technology in Education, Society, and Scholarship Association Journal, 2(2), 1–15. https://doi.org/10.18357/otessaj.2022.2.2.32

Originally posted at: https://landing.athabascau.ca/bookmarks/view/16550401/my-latest-paper-on-the-misappropriation-of-spatial-metaphors-in-online-learning

#behaviour #boundary #design #digital-system #education #environment #learning #learning-environment #metaphor #network #service #structure #teaching #tech

https://jondron.ca/my-latest-paper-on-the-misappropriation-of-spatial-metaphors-in-online-learning/

On the Misappropriation of Spatial Metaphors in Online Learning | The Open/Technology in Education, Society, and Scholarship Association Journal