Forgot to attach the #GrafX2 screenshot, lol

#favicon #dragon

Nice! With #GrafX2 and my pfp I finally have a custom favicon. Also fixed the default picture for link preview, if there is no header's picture for the linked post  Like this:

https://eugene-andrienko.com/about.html

#favicon #OpenGraph

About

Dragon’s cave with posts about IT, photography, bicycles and different DIY.

Eugene Andrienko

Tried to draw a bit with a GrafX2 

Interesting program and a simple enough  Almost everything could be controlled via the keyboard.

#dragon #drawing #grafx2

🚀 Biralo Beyond is now open-source on GitHub!
Born from my JS13kGames 2025 entry, this version packs extra polish, new content, and boss battles.
🎮 I’ll drop the Newgrounds link in the reply -It includes the GitHub repo for anyone curious to dive in.

#pixelart #grafx2 #godot #indiegame #indiedev #newgrounds #js13k

Spritesheet Viewer for the GrafX2 Art Program

Created during a game jam, so there might still be a few bugs here and there.

This tool lets you edit your sprites in GrafX2, select frames, preview the animation live, and export the selected frames as PNG sequences, GIFs, or a spritesheet.

If you're interested, here's the GitHub link:

#pixelart #grafx2 #spritesheet #indiegame

We have 6 days until #SoftwareFreedomDay2025. To celebrate, let's all share some of our favorite #FLOSS programs. What's your absolute favorite #FOSS graphics program? Personally, I can't pick one. #Gimp, #Inkscape, #Graphicsmagick & #Imagemagick are great. As are #DarkTable, #RawTherapee, #MTPaint & #TuxPaint. However, some lesser known #FLOSS graphics programs I like are #GrafX2, #LodePaint and #I.mage. #DFF #SFD2025
@marzlberger
All graphical assets in #theAching were drawn using GrafX2 on a Debian based computer!
#indiedev #retrodev #steam #itchio #grafx2
Given current events, I no longer felt like using my pixel art shiba doge as profile picture, so went ahead and made me a new one with a cute kitten wrapped in a burrito blanket (hence a “purrito”), using the default #MSX (TMS9918) palette. This was finally the excuse I needed to try #Grafx2, and it was fine, actually!
The ultimate challenge would have been using DeluxePaint on the Amiga, though 
2x1 pixel mode test piece
* palette: A64 by [Arne Niklas Jansson](http://androidarts.com/palette/16pal.htm)
* 360x220px (originally 180x220 before scaling)
* tool(s) used: [Grafx2](http://grafx2.chez.com/)
-------------------------
#pixelart #grafx2
16 pal

16 color game palette.