Achtung, die Kurve! – an action computer game created by Filip Oščádal and Kamil Doležal in 1995 for the MS-DOS platform. Achtung, die Kurve! is based on the 1993 game Červi by Vladimír Chvátil and itself became the inspiration for numerous clones. Achtung, die Kurve! gathered a small, passionate fanbase over the years. https://archivegame.org/achtung-die-kurve/ #game #dos #amigaos
Achtung, die Kurve!

Web site: (not active) Category: Games Sub-Category: Action Platform: MS DOS, AmigaOS License: Freeware Interface: TUI Wikipedia: Achtung, die Kurve! First release: 1995 Achtung, die Kurve!

ArchiveGame
@david_chisnall Plenty of good stuff at the time. #MUI for #AmigaOS had resizable-everything, configurable looks and fonts on a per-application basis and a pretty neat programming system for being plain C, all in 1993. OK-ish on the basic 7MHz M68k and snappy on a 68030. I've been hating on pixel-based layouts ever since.
Screenshot from my Amiga, sent from my Amiga. Been a fun weekend getting this FPGA going full tilt! Don't think this client, Amidon, has an option to add alt text for the image.
#Amiga #VampireV4SA #ApolloComputer #AmigaOS #Amidon
Abuse – a computer game developed by Crack dot Com and published by Origin Systems and Electronic Arts in 1996 for DOS and Linux. An improved port for Mac OS was created by Bungie Studios. After the game’s source code was released in 1998, an Amiga port was also created. https://archivegame.org/abuse/ #game #dos #osx #acorn #amigaos #ios #android #linux #bsd #aix
I know it's a shame use pc emulator to make a #amigaos for my real #amiga
But it's more easy  
#retrocomputing