As of #Godot Engine 4.5 you can now use ABSTRACT CLASS in code! A powerful annotation that allows you to build modular classes for games.

Check it out! (Subtitles available)
https://www.youtube.com/watch?v=svruGo3903w

#GodotEngine #Godot4 #GodotGameDev #IndieGameDev #Godot45 #GDScript #GameDev

Godot 4.5 lernen - Abstract Class GDScript [4.5-dev5, beta1, beta2]

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As of #Godot Engine 4.5 you can now use "Script Backtracing" in GDScript - allowing to see callstacks of the methods directly and printing them to the console.

Subtitles available
https://www.youtube.com/watch?v=5diuSt1qrXs

#GodotEngine #Godot4 #Godot45 #GodotGameDev #IndieGameDev #GDScript

Godot 4.5 lernen - Script Backtracing in GDScript [4.5-Dev3 und Beta1]

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Did you know that as of #Godot 4.5 Development Snapshot 4 you can now Export "Variant" into inspector? 1 Variable, storing more than 20 different types of data!

https://www.youtube.com/watch?v=y9CzP8CdEWs

#GodotEngine #Godot4 #Godot45 #IndieGameDev #GodotGameDev #GameDev

Godot 4.5 lernen - Variant Export in den Inspector: 20+ Datentypen, 1 Variable [4.5 Dev1]

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As of #Godot 4.5-Dev1 you can now create chunk-based colliders for your TileMaps and TileSets! Your game just got more performance!

This new tutorial video displays you all the new things you need to know!

Subtitles available
https://www.youtube.com/watch?v=WnSdX2wYTq8

#Godot4 #Godot45 #GodotEngine #IndieGameDev #GameDev

Godot 4.5 lernen - Chunk-basierte TileMap Collider

YouTube