#Godot Engine 4.7 is here! And in today's video i'm going to show you the list of changes and inform you about the effects for your project, workflow and general experience with Godot!

#Godot Engine 4.7 is here! And in today's video i'm going to show you the list of changes and inform you about the effects for your project, workflow and general experience with Godot!

#Godot 4.7 Development 5 brings the final features before the Betas. From Rendering to Shader Previews over to UI and Editor Interface, there's a bit of everything you should know of:
https://www.youtube.com/watch?v=Fr14kPL11jA
#GameDev #GodotEngine #GodotGameDev #IndieGameDev #GameEngine #Godot4

Have you checked out the nearest neighbour rendering in #Godot 4.7 DEV 4 yet? or the improvements towards Scene Tree UI? No? Here are all the new things you should know of
https://www.youtube.com/watch?v=DgEoBUkLbc8
Subtitles available

#Godot 4.7 Dev 3 is filled with lots of usability features for both the Editor, 3D and 2D / UI. For Control Nodes it feels as if CSS was added!
Cool new things are possible!
New video out now!
https://youtu.be/oJGR_2-vbjs
Check out #Godot 4.7 Development Snapshot 1!
Great new features and gems hide inside the interactive changelog! From a new input type to a new type of Texture2D and more!
New video out
https://www.youtube.com/watch?v=I0Sl4NgvQSQ
#Godot4 #GodotEngine #GodotGameDev #IndieGameDev #GameDev #Godot47
Have you checked #Godot 4.7 - Development Snapshot 2 yet? While only a few highlights are presented, many nice small things are hidden inside the interactive changelog
Check it out
https://www.youtube.com/watch?v=hZGHPpmSCeI
#GodotEngine #Godot47 #Godot4 #IndieGameDev #GameDev #GodotGameDev
As of #Godot 4.6-Dev1 the way Focus is visible on screen changes, allowing to clarify focus during UI navigation by mouse and input actions.
New godot 4.6 tutorial - including "Recursive Focus Behaviour" from Godot 4.5 - OUT NOW
https://www.youtube.com/watch?v=2MXKJgiiTak
As of #Godot Engine 4.5 you can now use ABSTRACT CLASS in code! A powerful annotation that allows you to build modular classes for games.
Check it out! (Subtitles available)
https://www.youtube.com/watch?v=svruGo3903w
#GodotEngine #Godot4 #GodotGameDev #IndieGameDev #Godot45 #GDScript #GameDev
As of #Godot Engine 4.5 you can now use "Script Backtracing" in GDScript - allowing to see callstacks of the methods directly and printing them to the console.
Subtitles available
https://www.youtube.com/watch?v=5diuSt1qrXs
#GodotEngine #Godot4 #Godot45 #GodotGameDev #IndieGameDev #GDScript
Have you heard about "Translation Preview" in #Godot Engine 4.5? Todays video tells you how to approach the translation, localization and internationalization of games
Subtitles available
https://www.youtube.com/watch?v=jq3ziJV2h9E