Very interesting revisiting #love2d and #fennel after working on some other games with #DragonRuby. I feel like I understand so much more! I think I implemented code in the few hours I've had the past three days that would've taken me an actual day a year ago.

I legit feel like I am actually better at making games.

#lovejam2026 #nibzgames

I love that I can write rspec tests for my game code, the small pieces are easy to test. What is tricky is, that rspec runs with a local ruby while the game runs in the #DragonRuby GTK which is powerfull, supports all syntax, but does not have the full standard library. I miss regular expressions and Forwardable. How has nobody used regex in games with this before?! 😆

Ok, #DragonRuby with Draco is my jam! Thoroughly enjoying prototyping a game idea I had spining in my head the past 5 days.

DragonRuby and it's sourroundings is a weird beast as it's Ruby, but mostly function-oriented programming and not using the Gem ecosystem.

https://github.com/guitsaru/draco

GitHub - guitsaru/draco: An Entity Component System for DragonRuby GTK

An Entity Component System for DragonRuby GTK. Contribute to guitsaru/draco development by creating an account on GitHub.

GitHub

Just submitted my #20SecondGameJam submission: 20 Second Cube Fight.

https://apemax.itch.io/20-second-cube-fight

#GameDev #DragonRuby

20 Second Cube Fight by apemax

itch.io

Making progress with my #20SecondGameJam submission, 20 Second Cube Fight.

#GameDev #DragonRuby

This week's projects:

- Alpine-based #pihole and DDNS server.

- Custom Alpine ISO

- 20-Second Game Jam (https://itch.io/jam/20-second-game-jam-2025) game, using #DragonRuby

- Pie Dough

Somewhere in there, clean up some VPS's, play some games, and make some soup!

20 Second Game Jam 2025

A game jam from 2025-11-14 to 2025-12-16 hosted by Akzidenz, marc & xenobrain. THE LONG JAM FOR SHORT GAMES Make a game that lasts only 20 seconds! IMPORTANT SURPRISE NOTICE: The jam has been extended by one week! We do this ever...

itch.io

RE: https://ruby.social/@presidentbeef/115520899288662585

#DragonRuby is great fun for cross-platform 2D gamedev in #Ruby. It lets you start by basically stacking lists of shapes to render on every tick. Then it provides direct support for getting progressively fancier as your ideas grow with hashes, methods, and classes.

Paid? Yes, but often available at no cost. Plus I got a standard license in a 2020 itch BLM bundle and I'm still getting updates via that standard license.

Hello #indiedev #dragonruby ! I have updated my ko-fi with some links to my dragonruby open source stuff. If you use dragonruby, feel free to check them out! You can also see and play the games I've released in my gallery as well.

If you find what I do useful or fun, I could use your help finding my replacement for a laptop. Toss a few bucks my way on ko-fi and it will help me keep going! Thanks, love you all!

https://ko-fi.com/gawaingames

Support Gawain(DarkGriffin)

Support Gawain(DarkGriffin)

Ko-fi

#EuRuKo is next week! Who's going? I'll be there 😊

Also, kinda unrelated but kinda not. I'll be in Viana do Castelo a few days ahead of time. If you'd like to meet up for a lunch (or an ice cream?) on Tuesday or Wednesday before the conference ping me! Even if we haven't met before, I'd love to say Hi!

And finally: I've been doing some ruby game dev the past few weeks in #dragonruby. It's fun. I'll probably be speaking about that on a Stockholm Ruby (#sthlmrb) meetup in October!

@bd I believe @amirrajan has done this with #DragonRuby