ASCII Mercenary, a bullet hell ascii highscore game #gamedev #dragonruby https://iamernesto.itch.io/ascii-mercenary
ASCII Mercenary by Ernesto

Kill enemy ships. Get money. Don't die.

itch.io

This week I geek out over new technologies like Spinel, an AOT compiler generating native executables from Ruby, Migflow, a Rails engine for migration intelligence, and ongoing developments in the Ruby and game development communities.

https://fascination.works/fascinating/2026/04/28/fascinating-this-week/

#ruby #rails #database #tools #dragonruby #fascinating #blog

Fascinating (this week) | FASCINATION·works

Software consulting by Marc Heiligers — Principal Consultant

DragonRuby 7주년 회고: Ruby 기반 게임 엔진의 성과와 SDL3 로드맵

DragonRuby는 멀티플랫폼 배포의 복잡성을 해결하고 개발자 경험을 개선하기 위해 설계된 Ruby 기반 2D 게임 엔진이다.

🔗 원문 보기

DragonRuby 7주년 회고: Ruby 기반 게임 엔진의 성과와 SDL3 로드맵

DragonRuby는 멀티플랫폼 배포의 복잡성을 해결하고 개발자 경험을 개선하기 위해 설계된 Ruby 기반 2D 게임 엔진이다.

Ruby-News | 루비 AI 뉴스

DragonRuby Game Toolkit lets you write commercial games in Ruby that run on:
✅ Switch, PS5, Xbox
✅ Steam Deck
✅ iOS, Android, Web
✅ Raspberry Pi

Hotloading. No GC stutter. One codebase.

My latest article for RubyStackNews 👇

https://rubystacknews.com/2026/04/06/whats-this-dragonruby-game-toolkit/

#Ruby #GameDev #DragonRuby

What’s this? DragonRuby Game Toolkit

What’s this? DragonRuby Game Toolkit April 6, 2026 Ruby outside the web browser. On a game cartridge. Sort of. Every so often, something appears in the Ruby world that doesn’t fit the u…

Linking Ruby knowledge from the most remote places in the world.

RBQ Conf 2026 기념 DragonRuby Game Toolkit 무료 배포

RBQ Conf 2026 개최를 기념하여 유료 2D 게임 엔진인 DragonRuby Game Toolkit을 itch.io에서 100% 할인된 가격으로 무료 배포한다.

🔗 원문 보기

RBQ Conf 2026 기념 DragonRuby Game Toolkit 무료 배포

RBQ Conf 2026 개최를 기념하여 유료 2D 게임 엔진인 DragonRuby Game Toolkit을 itch.io에서 100% 할인된 가격으로 무료 배포한다.

Ruby-News | 루비 AI 뉴스

RE: https://front-end.social/@html5test/116318323518245083

This is too cool. I wonder if we could build a #DragonRuby version of this.

Very interesting revisiting #love2d and #fennel after working on some other games with #DragonRuby. I feel like I understand so much more! I think I implemented code in the few hours I've had the past three days that would've taken me an actual day a year ago.

I legit feel like I am actually better at making games.

#lovejam2026 #nibzgames

I love that I can write rspec tests for my game code, the small pieces are easy to test. What is tricky is, that rspec runs with a local ruby while the game runs in the #DragonRuby GTK which is powerfull, supports all syntax, but does not have the full standard library. I miss regular expressions and Forwardable. How has nobody used regex in games with this before?! 😆

Ok, #DragonRuby with Draco is my jam! Thoroughly enjoying prototyping a game idea I had spining in my head the past 5 days.

DragonRuby and it's sourroundings is a weird beast as it's Ruby, but mostly function-oriented programming and not using the Gem ecosystem.

https://github.com/guitsaru/draco

GitHub - guitsaru/draco: An Entity Component System for DragonRuby GTK

An Entity Component System for DragonRuby GTK. Contribute to guitsaru/draco development by creating an account on GitHub.

GitHub

Just submitted my #20SecondGameJam submission: 20 Second Cube Fight.

https://apemax.itch.io/20-second-cube-fight

#GameDev #DragonRuby

20 Second Cube Fight by apemax

itch.io