My #lovejam2026 submission is here: https://vagabondazulien.itch.io/number-sands

I had vastly different ambitions, an entirely different game idea, but I ran into development complications and time constraints, and so scrambled yesterday afternoon to make this. Calling it a game is a stretch, but it sure is a thing I made. I hope it isn't a waste of your time 😊👍

#nibzgames

Number Sands by Bill Niblock

Click-and-Drag Some Numbers in the Void

itch.io
My entry for #lovejam2026, "LINOVICTUS" is out on itchio! I always wanted to make a frenetic twin stick shooter. Pleas enjoy and let me know what you think! Link in replies!

Very interesting revisiting #love2d and #fennel after working on some other games with #DragonRuby. I feel like I understand so much more! I think I implemented code in the few hours I've had the past three days that would've taken me an actual day a year ago.

I legit feel like I am actually better at making games.

#lovejam2026 #nibzgames

My #lovejam2026 game idea is starting to come together. Once again, I'll be using #fennel to program it, starting from the excellent and convenient https://codeberg.org/alexjgriffith/min-love2d-fennel by @Alexjgriffith.

The theme is "counter."

I had some initial thoughts, but after saying "counter" out loud is enough different and somewhat wacky ways, I settled on a game about magic duels. You and your opponent each must balance casting and countering spells.

#nibzgames

min-love2d-fennel

A minimal setup minimal viable setup to get started with Phil Hagelberg's game design process.

Codeberg.org