Are we building Agile practices or capabilities? The Agile Fluency Model offers a better developmental roadmap.

Read more in my article below 👇

#AgileFluency #OrganizationalChange #AgileMindset #Product #Leadership #Teams #Learning #SystemsThinking #Capabilities

https://akikoo.medium.com/why-the-agile-fluency-model-matters-a6efab38c9f1

Why the Agile Fluency Model Matters - Aki Kärkkäinen - Medium

Are we building Agile practices or capabilities? The Agile Fluency Model offers a better developmental roadmap.

Medium
We are reviving the #AgileFluency® #Game #Facilitators #Workshop coming up in April 2025. The game provides a highly effective #simulation of 2.5 years in a software delivery effort. The best registration fee is available from now until December 31. Read the details and register for a hands-on, interactive learning experience and learn to facilitate the game with #software #teams and #leaders. https://ti.to/diana-larsen-events/agile-fluency-game-workshop-2025 Please boost to anyone who may find this useful. 😀
Agile Fluency® Game Facilitators' Workshop

The Agile Fluency® Game Facilitators' Workshop In this 2-day Agile Fluency Game Facilitators' workshop, you will experience the Agile Fluency Game simulation and learn how to facilitate the game for others.  Played first game and beautifully painted ourselves into a corner through the same mistakes real teams make. How'd that happen? Powerful teaching. - Senior Learning & Development Manager About the Agile Fluency Game The Agile Fluency Game is a physical board game designed by James Shore and Arlo Belshee, which authentically simulates 2.5 years (10 seasons) on a software development team. Inspired by modern "Euro-style" board game experiences such as Settlers of Catan, the game focuses on the experience of team members using agile practices and approaches. It was developed so that experiments that occur in game play lead to new insights about your real-world options. Game players learn about the benefits and trade-offs of adopting agile practices. Of course, you must also deliver features! Or what's the point? During game play, you'll decide how to invest your effort. Your quest is to decide how best to spend your limited time. Do you develop features or learn new practices? Which features? Which practices? Features are the only way to earn points, but agile practices help you do more. Your boss is entirely focused on results. As long as you deliver a great product to your customers, she doesn't care how you do it. She needs to see regular flow of new features, but other than that, the choices are up to you. Your challenge is to find the right mid of features and practices to get the most money possible. One session with a retrospective on your play may be all you need to stimulate actionable insights. Yet the game challenges prior assumptions, and most players enjoy the opportunity to try for a better score. Each time brings greater understanding of the benefits, trade-offs, and investments you need to succeed. The shift from playing the game gave new focus to our discussion of leadership challenges. -VP Product Management When and Where to Use the Game We've used the game with positive results at many different levels of the organization. It's great for: Introducing agile attitudes and expectations to middle managers, directors, and VPs who don't know a lot about software development. Encouraging agile engineering practices among a number of teams by playing with cross-team groups. Identifying potential shifts in workflows and practices by playing with cross-functional dev teams, and the non-dev individuals that work closely with the teams in roles such as QA, architects, marketing, and managers. Of course, with any learning game the debrief is important, regardless of what group is playing. That's when the real insights occur. [Our leadership team] experienced 20 years of agile learning in 4 hours! -Director of R&D Financial Investment Early registrations help us plan our venue space, costs, and supplies. To encourage early signups, registration costs are time-based. Registration: Pioneer registration (ends December 31) - $889 Early Adopter registration (January 1-February 28) - $1089 Regular registration (March 1-March 31) - $1249 Agile Fluency Game: You may add a game to your registration at the discounted rate of $375 (regular price $495). Games ordered during registration will be available for pickup at the workshop. Please note, we have a limited supply of games available for purchase during registration. If you choose not to order a game at this time, you may order one anytime following the workshop for regular price + shipping cost. Saved us money on our agile transition effort by getting a preview in 90 minutes! - Director Agile Center of Excellence About the Venue This workshop will take place at McMenamins Kennedy School, a 1915 elementary school renovated into a truly unique facility featuring multiple bars and restaurants, a movie theatre, a public soaking pool, and more. If you will be traveling from out of town, the Kennedy School also has rooms for rent. The Kennedy School is an undeniably distinctive Portland experience! Where: McMenamins Kennedy School Gymnasium 5736 NE 33rd Avenue Portland, OR 97211 When: April 7-8 8:00 am - Doors open 8:30 am - 4:30 pm - Agile Fluency Game Workshop Light breakfast refreshments, lunch, and afternoon snacks will be provided.

Tito
@mlevison Absolutely the thinking behind #AgileFluencyModel #AgileFluency® Thanks for keeping the spirit alive.
Sprechen wir über #AgileFluency

Les travaux de Diana Larsen et James Shore sur #AgileFluency ont donné lieu à un ebook et à plusieurs traductions.

La traduction française longtemps disponible sur le blog du Agile Fluency Project vient, à la suite de prochaine fermeture du blog, déplacée ici : https://www.nilslesieur.fr/2022/11/lebook-agile-fluency-en-fran%C3%A7ais/

L'ebook Agile Fluency en Français

Ma boîte mail, le 2 nov 2022 : “Hi Nils, I work with Diana Larsen and James Shore at the Agile Fluency Project. We’ll be making some changes to the Agile Fluency website soon. One of the changes will be removing the blog…” Suite à ce mail, je rapatrie donc le post que j’avais écrit, le 1er juin 2020, sur le blog de l’Agile Fluency Project. Je profite de l’occasion pour apporter une modification dans la traduction : nous avions choisi “Aligner” et “Alignement” pour le lieu “Focus Value”.