| Game Design Portfiolio | https://bcasteel.design/ |
| Blogging | https://waywardstrategy.com/ |
| Tempest Rising | https://tempestrising.thqnordic.com/ |
| Content Creation | https://www.youtube.com/channel/UCX7gt-iHfOMtVI1XqmYYBKA |
| Game Design Portfiolio | https://bcasteel.design/ |
| Blogging | https://waywardstrategy.com/ |
| Tempest Rising | https://tempestrising.thqnordic.com/ |
| Content Creation | https://www.youtube.com/channel/UCX7gt-iHfOMtVI1XqmYYBKA |
With Dune Spice Wars releasing a major update lately, not to mention the contentious Company of Heroes 3, and even Age of Empires 4 out there as well, this has been a pretty good time to think about and discuss the mechanics of how games are won.