example demo of external model loading in real time. Or as I like to call it: "Scene Appending"
Learning the ropes with #OpenGL
Interested in #DirectX and custom game engines
Writing in #cpp and #csharp
| Website | https://redactedgames.ca/ky/ |
| GitHub | https://github.com/RedactedProfile |
| GameDev Mastodon | https://mastodon.gamedev.place/@ky |
| Langs and Tools | Visual Studio, VSCode, C++, C# | OpenGL, DirectX |